{"id":477,"date":"2010-07-26T12:03:47","date_gmt":"2010-07-26T19:03:47","guid":{"rendered":"http:\/\/www.taultunleashed.com\/blogs\/?p=477"},"modified":"2010-07-26T12:12:40","modified_gmt":"2010-07-26T19:12:40","slug":"our-interview-with-star-trek-onlines-executive-producer-dan-stahl","status":"publish","type":"post","link":"http:\/\/www.taultunleashed.com\/blogs\/our-interview-with-star-trek-onlines-executive-producer-dan-stahl\/","title":{"rendered":"Our interview with Star Trek Online&#8217;s executive producer Dan Stahl"},"content":{"rendered":"<p>Filed under: <a href=\"http:\/\/www.massively.com\/category\/sci-fi\/\" rel=\"tag\">Sci-fi<\/a>, <a href=\"http:\/\/www.massively.com\/category\/business-models\/\" rel=\"tag\">Business models<\/a>, <a href=\"http:\/\/www.massively.com\/category\/game-mechanics\/\" rel=\"tag\">Game mechanics<\/a>, <a href=\"http:\/\/www.massively.com\/category\/interviews\/\" rel=\"tag\">Interviews<\/a>, <a href=\"http:\/\/www.massively.com\/category\/patches\/\" rel=\"tag\">Patches<\/a>, <a href=\"http:\/\/www.massively.com\/category\/endgame\/\" rel=\"tag\">Endgame<\/a>, <a href=\"http:\/\/www.massively.com\/category\/pve\/\" rel=\"tag\">PvE<\/a>, <a href=\"http:\/\/www.massively.com\/category\/opinion\/\" rel=\"tag\">Opinion<\/a>, <a href=\"http:\/\/www.massively.com\/category\/star-trek-online\/\" rel=\"tag\">Star Trek Online<\/a><\/p>\n<div style=\"text-align: center;\"><a href=\"http:\/\/www.startrekonline.com\"><img decoding=\"async\" vspace=\"4\" hspace=\"4\" border=\"1\" alt=\"\" src=\"http:\/\/www.blogcdn.com\/www.massively.com\/media\/2010\/07\/sto-daninterview-epl-724.jpg\" \/><\/a><\/div>\n<p>There&#8217;s a lot going on with <a href=\"http:\/\/www.startrekonline.com\"><em>Star Trek Online<\/em><\/a> at the moment. Not only does the game have <a href=\"http:\/\/www.massively.com\/2010\/07\/14\/preview-made-available-for-star-trek-onlines-season-2\/\">a major update fast approaching<\/a> and <a href=\"http:\/\/www.massively.com\/2010\/07\/18\/star-trek-online-adds-more-c-store-options-and-controversy\/\">the occasional microtransaction controversy popping up<\/a>, but it&#8217;s also <a href=\"http:\/\/www.massively.com\/2010\/07\/01\/craig-zinkievich-leaving-star-trek-onlines-bridge\/\">recently been given a new executive producer<\/a>. <a href=\"http:\/\/www.massively.com\/tag\/Daniel-Stahl\/\">Daniel Stahl<\/a> has had the reins for a little under a month, but that&#8217;s still enough time to have a notable influence on both the direction of the upcoming update and the overall direction of the game.<\/p>\n<p>We recently had a chance to sit down and talk with the new executive producer about his work on <a href=\"http:\/\/www.massively.com\/category\/Star-Trek-Online\/\"><em>Star Trek Online<\/em><\/a>, the game&#8217;s strengths and weaknesses, and where development is headed for the future. There&#8217;s a new direction in store for the game, or perhaps it&#8217;d be more apt to say a new focus. If you&#8217;re interested in the game&#8217;s past and future, or even just in the various rumors that started flying about the game going free-to-play, take a look past the break for the full interview.<\/p>\n<p><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\" rel=\"bookmark\">Continue reading <em>Our interview with Star Trek Online&#8217;s executive producer Dan Stahl<\/em><\/a><\/p>\n<p style=\"padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;\"><a href=\"http:\/\/www.massively.com\"><img decoding=\"async\" src=\"http:\/\/www.massively.com\/media\/feedlogo.gif\" alt=\"Massively\" style=\"float:left;padding:0 5px 5px 0;\" \/><\/a><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\">Our interview with Star Trek Online&#8217;s executive producer Dan Stahl<\/a> originally appeared on <a href=\"http:\/\/www.massively.com\">Massively<\/a> on Mon, 26 Jul 2010 11:30:00 EST.  Please see our <a href=\"http:\/\/www.weblogsinc.com\/feed-terms\/\">terms for use of feeds<\/a>.<br style=\"clear:both;\"><\/p>\n<h6 style=\"clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;\"><\/h6>\n<p><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\" rel=\"bookmark\" title=\"Permanent link to this entry\">Permalink<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.massively.com\/forward\/19567106\/\" title=\"Send this entry to a friend via email\">Email this<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/#comments\" title=\"View reader comments on this entry\">Comments<\/a><br \/>\n<a rel=\"nofollow\" href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\">Massively<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Filed under: Sci-fi, Business models, Game mechanics, Interviews, Patches, Endgame, PvE, Opinion, Star Trek Online There&#8217;s a lot going on with Star Trek Online at the moment. Not only does the game have a major update fast approaching and the occasional microtransaction controversy popping up, but it&#8217;s also recently been given a new executive producer. Daniel Stahl has had the reins for a little under a month, but that&#8217;s still enough time to have &#8230;&nbsp;<a href=\"http:\/\/www.taultunleashed.com\/blogs\/our-interview-with-star-trek-onlines-executive-producer-dan-stahl\/\" style=\"text-decoration:underline\">Read More&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[289],"tags":[346,359,293,483,361,247,248],"class_list":["post-477","post","type-post","status-publish","format-standard","hentry","category-star-trek-online","tag-executive","tag-interview","tag-onlines","tag-producer","tag-stahl","tag-star","tag-trek","odd"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.8 - aioseo.com -->\n\t<meta name=\"description\" content=\"Filed under: Sci-fi, Business models, Game mechanics, Interviews, Patches, Endgame, PvE, Opinion, Star Trek Online There&#039;s a lot going on with Star Trek Online at the moment. Not only does the game have a major update fast approaching and the occasional microtransaction controversy popping up, but it&#039;s also recently been given a new executive producer.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"admin\"\/>\n\t<meta name=\"keywords\" content=\"executive,interview,online\\&#039;s,producer,stahl,star,trek,star trek online\" \/>\n\t<link rel=\"canonical\" href=\"http:\/\/www.taultunleashed.com\/blogs\/our-interview-with-star-trek-onlines-executive-producer-dan-stahl\/\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 4.9.8\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"TaultUnleashed Blog - World of Warcraft \/ MMO&#039;s - Cheats, Bots, Guides, and More! | TaultUnleashed Blog - World of Warcraft \/ MMO&#039;s - Cheats, Bots, Guides, and More!\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Our interview with Star Trek Online\u2019s executive producer Dan Stahl\" \/>\n\t\t<meta property=\"og:description\" content=\"Filed under: Sci-fi, Business models, Game mechanics, Interviews, Patches, Endgame, PvE, Opinion, Star Trek Online There&#039;s a lot going on with Star Trek Online at the moment. 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