{"id":477,"date":"2010-07-26T12:03:47","date_gmt":"2010-07-26T19:03:47","guid":{"rendered":"http:\/\/www.taultunleashed.com\/blogs\/?p=477"},"modified":"2010-07-26T12:12:40","modified_gmt":"2010-07-26T19:12:40","slug":"our-interview-with-star-trek-onlines-executive-producer-dan-stahl","status":"publish","type":"post","link":"http:\/\/www.taultunleashed.com\/blogs\/our-interview-with-star-trek-onlines-executive-producer-dan-stahl\/","title":{"rendered":"Our interview with Star Trek Online&#8217;s executive producer Dan Stahl"},"content":{"rendered":"<p>Filed under: <a href=\"http:\/\/www.massively.com\/category\/sci-fi\/\" rel=\"tag\">Sci-fi<\/a>, <a href=\"http:\/\/www.massively.com\/category\/business-models\/\" rel=\"tag\">Business models<\/a>, <a href=\"http:\/\/www.massively.com\/category\/game-mechanics\/\" rel=\"tag\">Game mechanics<\/a>, <a href=\"http:\/\/www.massively.com\/category\/interviews\/\" rel=\"tag\">Interviews<\/a>, <a href=\"http:\/\/www.massively.com\/category\/patches\/\" rel=\"tag\">Patches<\/a>, <a href=\"http:\/\/www.massively.com\/category\/endgame\/\" rel=\"tag\">Endgame<\/a>, <a href=\"http:\/\/www.massively.com\/category\/pve\/\" rel=\"tag\">PvE<\/a>, <a href=\"http:\/\/www.massively.com\/category\/opinion\/\" rel=\"tag\">Opinion<\/a>, <a href=\"http:\/\/www.massively.com\/category\/star-trek-online\/\" rel=\"tag\">Star Trek Online<\/a><\/p>\n<div style=\"text-align: center;\"><a href=\"http:\/\/www.startrekonline.com\"><img decoding=\"async\" vspace=\"4\" hspace=\"4\" border=\"1\" alt=\"\" src=\"http:\/\/www.blogcdn.com\/www.massively.com\/media\/2010\/07\/sto-daninterview-epl-724.jpg\" \/><\/a><\/div>\n<p>There&#8217;s a lot going on with <a href=\"http:\/\/www.startrekonline.com\"><em>Star Trek Online<\/em><\/a> at the moment. Not only does the game have <a href=\"http:\/\/www.massively.com\/2010\/07\/14\/preview-made-available-for-star-trek-onlines-season-2\/\">a major update fast approaching<\/a> and <a href=\"http:\/\/www.massively.com\/2010\/07\/18\/star-trek-online-adds-more-c-store-options-and-controversy\/\">the occasional microtransaction controversy popping up<\/a>, but it&#8217;s also <a href=\"http:\/\/www.massively.com\/2010\/07\/01\/craig-zinkievich-leaving-star-trek-onlines-bridge\/\">recently been given a new executive producer<\/a>. <a href=\"http:\/\/www.massively.com\/tag\/Daniel-Stahl\/\">Daniel Stahl<\/a> has had the reins for a little under a month, but that&#8217;s still enough time to have a notable influence on both the direction of the upcoming update and the overall direction of the game.<\/p>\n<p>We recently had a chance to sit down and talk with the new executive producer about his work on <a href=\"http:\/\/www.massively.com\/category\/Star-Trek-Online\/\"><em>Star Trek Online<\/em><\/a>, the game&#8217;s strengths and weaknesses, and where development is headed for the future. There&#8217;s a new direction in store for the game, or perhaps it&#8217;d be more apt to say a new focus. If you&#8217;re interested in the game&#8217;s past and future, or even just in the various rumors that started flying about the game going free-to-play, take a look past the break for the full interview.<\/p>\n<p><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\" rel=\"bookmark\">Continue reading <em>Our interview with Star Trek Online&#8217;s executive producer Dan Stahl<\/em><\/a><\/p>\n<p style=\"padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;\"><a href=\"http:\/\/www.massively.com\"><img decoding=\"async\" src=\"http:\/\/www.massively.com\/media\/feedlogo.gif\" alt=\"Massively\" style=\"float:left;padding:0 5px 5px 0;\" \/><\/a><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\">Our interview with Star Trek Online&#8217;s executive producer Dan Stahl<\/a> originally appeared on <a href=\"http:\/\/www.massively.com\">Massively<\/a> on Mon, 26 Jul 2010 11:30:00 EST.  Please see our <a href=\"http:\/\/www.weblogsinc.com\/feed-terms\/\">terms for use of feeds<\/a>.<br style=\"clear:both;\"><\/p>\n<h6 style=\"clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;\"><\/h6>\n<p><a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\" rel=\"bookmark\" title=\"Permanent link to this entry\">Permalink<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.massively.com\/forward\/19567106\/\" title=\"Send this entry to a friend via email\">Email this<\/a>&nbsp;|&nbsp;<a href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/#comments\" title=\"View reader comments on this entry\">Comments<\/a><br \/>\n<a rel=\"nofollow\" href=\"http:\/\/www.massively.com\/2010\/07\/26\/our-interview-with-star-trek-onlines-executive-producer-dan-sta\/\">Massively<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Filed under: Sci-fi, Business models, Game mechanics, Interviews, Patches, Endgame, PvE, Opinion, Star Trek Online There&#8217;s a lot going on with Star Trek Online at the moment. Not only does the game have a major update fast approaching and the occasional microtransaction controversy popping up, but it&#8217;s also recently been given a new executive producer. Daniel Stahl has had the reins for a little under a month, but that&#8217;s still enough time to have &#8230;&nbsp;<a href=\"http:\/\/www.taultunleashed.com\/blogs\/our-interview-with-star-trek-onlines-executive-producer-dan-stahl\/\" style=\"text-decoration:underline\">Read More&nbsp;\u00bb<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[289],"tags":[346,359,293,483,361,247,248],"aioseo_notices":[],"_links":{"self":[{"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/posts\/477"}],"collection":[{"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/comments?post=477"}],"version-history":[{"count":1,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/posts\/477\/revisions"}],"predecessor-version":[{"id":478,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/posts\/477\/revisions\/478"}],"wp:attachment":[{"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/media?parent=477"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/categories?post=477"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.taultunleashed.com\/blogs\/wp-json\/wp\/v2\/tags?post=477"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}