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UW Trapping Ranger with 60 Energy
http://www.taultunleashed.com/guild-wars-discussion/uw-trapping-ranger-with-60-energy-t30497.html
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Author:  feanixxx [ March 4th, 2006, 3:58 am ]
Post subject:  UW Trapping Ranger with 60 Energy

I run a standard UW trapping build with 47 energy. Every Trapper I've met has 47 energy (or less) from a staff with +10 and +5 energy.

However on the wiki trapper build page it says:

"Note: There is a wand/artifact combination that gives the trapper 60 energy, the names of these items are unknown at this time."

A mystery!! Can anyone help to resolve it?

If anyone wants to learn the UW trapping build it's here:
http://www.guildwiki.org/wiki/Team_-_Trapper_Farm_Build

Author:  the_dabhand [ March 4th, 2006, 5:52 am ]
Post subject: 

Yeah probably the offhand


+12 e
+15 e
-1 e regen

Author:  shanusone [ March 4th, 2006, 9:11 am ]
Post subject: 

I have a trapping ranger and i tried out the different off hands and so on trying to find out how i could get the most energy. True having that much energy is nice but you have to sacrifice at least one pip of energy regen once you get above 50. i was able to hit almost 70 but only had 1 pip of regen. I am happy with my 3 pips of regen and my 50 mana. I use a staff but not a "normal" staff.

Author:  dave3030 [ March 7th, 2006, 12:05 pm ]
Post subject: 

Dont use the items that give degen and more energy for this situation.

Author:  shanusone [ March 7th, 2006, 12:55 pm ]
Post subject: 

I agree with dave. My staff gives me max but no loss of energy regen.

Author:  leet haxors [ March 8th, 2006, 8:57 pm ]
Post subject: 

bonus nrg isnt worth it with expertise and regen the 3 pips is plenty enuf to spam away

Author:  feanixxx [ March 9th, 2006, 1:35 am ]
Post subject: 

Thanks for the replies. I agree that the degen isn't worth the extra energy - I use one of the green staffs that give +10 +5 energy and +30 HP to give me 47.

The only other way I know to increase this without degen is to get the collectors staff and put a perfect +5 mod on it to give +18 - very expense for +3 energy when green staffs are dirt cheap.

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