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Author: | deadfacti0n [ August 18th, 2005, 7:19 am ] |
Post subject: | GW:Collecters guide |
GW:C0LLECTERS GUiDE BY DEADFACTi0N =============================== = Pre-Searing Ascalon = =============================== The Catacombs ============= Karleen ------- Location: At the entrance of The Catacombs Collects: 5 Gargoyle Skulls * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 7) * Mesmer - Stylish Footwear (AL 7) * Monk - Monk Sandals (AL 7) * Necromancer - Necromancer Boots (AL 7) * Ranger - Leather Boots (AL 12) * Warrior - Ringmail Boots (AL ?) Gwynn ----- Location: At the entrance of The Catacombs Collects: 3 Skeletal Limbs * Cane, Chaos Dmg: 2-4 * Frost Artifact, Energy +3 * Holy Staff, Energy +3, Fire Dmg: 2-4 * War Hammer, Blunt Dmg: 6-9 Lakeside County =============== Brownlow -------- Location: Just outside Ascalon City Collects: 5 Skale Fins * Belt Pouch * Devourer Egg Jacobs ------ Location: Outside of the Ashford Village near the Ashford Abbey Collects: 3 Baked Husks * Idol, Energy +3 * Flame Artifact, Energy +3 * Healing Ankh, Energy +3 * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 7) * Mesmer - Stylish Footwear (AL 7) * Monk - Monk Sandals (AL 7) * Necromancer - Necromancer Boots (AL 7) * Ranger - Leather Boots (AL 12) * Warrior - Ringmail Boots (AL ?) Kaylee ------ Location: Near the entrance to Regent Valley Collects: 3 Grawl Necklaces * Armor - Chest * Elementalist - Elementalist's Robes (AL 7) * Mesmer - Stylish Attire (AL 7) * Monk - Monk Raiment (AL 7) * Necromancer - Necromancer Tunic (AL 7) * Ranger - Leather Vest (AL 12) * Warrior - Ringmail Hauberk (AL ?) Humphreys --------- Location: Ashford Village Collects: 5 Worn Belts * Belt Pouch * Inscribed Staff, Energy +3, Chaos Dmg: 2-4 * Battle Axe, Slashing Dmg: 4-8 * Holy Rod, Fire Dmg: 2-4 * Crimson Carapace Shield, AL: 4 * Fire Wand, Fire Dmg: 2-4 Walden ------ Location: Ashford Village Collects: 3 Unnatural Seeds * Bone Staff, Energy: +3, Cold Dmg: 2-4 * Truncheon, Dark Dmg: 2-4 * Scroll, Energy +3 * Water Staff, Cold Dmg: 2-4 * Battle Axe, Slashing Dmg: 4-8 * Ascalon Bow, Piercing Dmg: 7-10 Fort Ranik ========== Hatcher ------- Collects: 3 Unnatural Seeds * Armor - Chest * Elementalist - Elementalist's Robes (AL 7) * Mesmer - Stylish Attire (AL 7) * Monk - Monk Raiment (AL 7) * Necromancer - Necromancer Tunic (AL 7) * Ranger - Leather Vest (AL 12) * Warrior - Ringmail Hauberk (AL ?) Varis ----- Collects: 3 Spider Legs * Water Staff, Energy +3, Cold Dmg: 2-4 * Smiting Staff, Energy +3, Light Dmg: 2-4 * Earth Wand, Earth Dmg: 2-4 * Fire Wand, Fire Dmg: 2-4 * Armor - Legs * Elementalist - Elementalist's Leggings (AL 7) * Mesmer - Stylish Hose (AL 7) * Monk - Monk Pants (AL 7) * Necromancer - Necromancer Leggings (AL 7) * Ranger - Leather Leggings (AL 12) * Warrior - Ringmail Leggings (AL ?) Regent Valley ============= Hatcher ------- Collects: 3 Unnatural Seeds * Armor - Chest * Elementalist - Elementalist's Robes (AL 7) * Mesmer - Stylish Attire (AL 7) * Monk - Monk Raiment (AL 7) * Necromancer - Necromancer Tunic (AL 7) * Ranger - Leather Vest (AL 12) * Warrior - Ringmail Hauberk (AL ?) Rownan ------ Location: South of the Lakeside County exit Collects: 3 Dull Carapaces * Devourer Egg * Grim Cesta, Energy +3 * Storm Artifact, Energy +3 * Smiting Staff, Energy +3, Light Dmg: 2-4 * Earth Wand, Earth Dmg: 2-4 * Ascalon Bow, Piercing Dmg: 7-10 Varis ----- Location: Southeast of the Lakeside County exit; Fort Ranik Collects: 3 Spider Legs * Water Staff, Energy +3, Cold Dmg: 2-4 * Smiting Staff, Energy +3, Light Dmg: 2-4 * Earth Wand, Earth Dmg: 2-4 * Fire Wand, Fire Dmg: 2-4 * Armor - Legs * Elementalist - Elementalist's Leggings (AL 7) * Mesmer - Stylish Hose (AL 7) * Monk - Monk Pants (AL 7) * Necromancer - Necromancer Leggings (AL 7) * Ranger - Leather Leggings (AL 12) * Warrior - Ringmail Leggings (AL ?) Wizard's Folly ============== Mindle ------ Location: Fishing Village in Wizard's Folly Collects: 3 Enchanted Lodestones * Cane, Chaos Dmg: 2-4 * Grim Cesta, Energy +3 * War Hammer, Blunt Dmg: 6-9 * Ascalon Bow, Piercing Dmg: 7-10 * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 7) * Mesmer - Stylish Gloves (AL 7) * Monk - Monk Handwraps (AL 7) * Necromancer - Necromancer Gloves (AL 7) * Ranger - Leather Gloves (AL 12) * Warrior - Ringmail Gauntlets (AL ?) Savich (INCOMPLETE) ------ Location: Just outside Foible's Fair Collects: 3 Icy Lodestones * Ascalon Bow, Piercing Dmg: 7-10 ================================ = Post-Searing Ascalon = ================================ Ascalon City ============ Calissa Sedgwick ---------------- Location: At the end of Merchant Row Collects: 4 Charr Hides * Belt Pouch * Fur Square Ascalon Foothills ================= Dael ---- Location: Near Grenth shrine Collects: 3 Leathery Claws * Belt Pouch The Breach ========== Sally Kaugie ------------ Location: Far west of the Ascalon entrance to The Breach Collects: 3 Scorched Seeds * Jeweled Chalice, Energy +6 (req. 5 Illusion Magic) Armor +5 (vs. physical attacks) * Truncheon, Cold Dmg: 3-4 (req. 5 Death Magic) Damage +10% (while Health is below 50%) Energy +5 (while Health is below 40%) Armor +5 (while Health is below 30%) * Scroll, Energy +6 (req. 5 Energy Storage) Energy +15, Energy Regeneration -1 Health +50 * Divine Symbol, Energy +6 (req. 5 Divine Favor) Health +15 * Holy Staff, Energy +4, Fire Dmg: 3-4 (req. 4 Divine Favor) * Ascalon Bow, Piercing Dmg: 9-13 (req. 3 Marksmanship) Damage +10% (while Hexed) Damage +10% (while Health is below 40%) Diessa Lowlands =============== Gil Morridan ------------ Location: ? Collects: 4 Leathery Claws * Armor - Chest * Elementalist - Elementalist Robes (AL 21) * Mesmer - Stylish Attire (AL 21) * Monk - Monk Raiment (AL 21) * Necromancer - Necromancer Tunic (AL 21) * Ranger - Leather Vest (AL 31) * Warrior - Ringmail Hauberk (AL 41) Lenerd Aberold -------------- Location: Just outside of Grendich Courthouse Collects: 3 Singed Gargoyle Skulls * Belt Pouch Wain Hughes ----------- Location: Just outside of Nolani Academy Collects: 3 Charr Carvings * Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic) Armor +10 (vs. Charr) Health +5 * Cruel Staff of Fortitude, Energy +4, Shadow Dmg: 3-4 (req. 4 Blood Magic) Health +20 Damage +25% (vs. Charr) * Fire Wand, Fire Dmg: 3-4 (req. 5 Fire Magic) Attack speed +10% Damage -10% Energy +5 Damage +25% (vs. Charr) * Ascalon Battle Staff, Energy +4, Lightning Dmg: 3-4, (req. 4 Smiting Prayers) Armor +5 (while casting) Damage +25% (vs. Charr) * Earth Staff, Energy +4, Earth Dmg: 3-4 (req. 4 Earth Magic) * Ascalon Bow, Piercing Dmg: 9-13 (req. 3 Marksmanship) Dragon's Gullet =============== Nazag Fenn ---------- Location: Southeast of the entrance on a peninsula Collects: 9 Gruesome Ribcages * Bag Ashram Fenn ----------- Location: West of the entrance Collects: 3 Scar Behemoth Jaws * Inscribed Chakram, Energy +6 (req. 5 Fast Casting) Improves skill recharge (Chance: 10%) * Grim Cesta, Energy +6 (req. 5 Blood Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Scroll, Energy +6 (req. 5 Energy Storage) Energy +5 (while enchanted) * Shocking Plasma Blade, Lightning Dmg: 7-10 (req. 4 Swordsmanship) Damage +10% (while in a stance) * Grim Cesta, Energy +6 (req. 5 Death Magic) Death Magic +1 (20% chance while using skills) Health +30 * Ascalon Bow Piercing Dmg: 9-13 (req. 3 Marksmanship) Eastern Frontier ================ Fytch ----- Location: Halfway between Serenity Temple and the Frontier Gate Collects: 3 Fetid Carapaces * Jeweled Chakram, Energy +6 (req. 5 Inspiration Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Truncheon, Cold Dmg: 3-4 (req. 5 Death Magic) * Flame Artifact, Energy +6 (req. 5 Fire Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Divine Symbol, Energy +6 (req. 5 Divine Favor) Improves Casting speed using Divine Favor skills (Chance: 20%) Improves skill recharge using Divine Favor skills (Chance: 20%) * Runic Shield, Energy +5, Armor: 6 (req. 4 Tactics) * Water Wand, Cold Dmg: 3-4 (req. 3 Water Magic) Guardsman Noell --------------- Location: Right outside Frontier Gate Collects: 3 Ornate Grawl Necklaces * Inscribed Staff, Energy +4, Chaos Dmg: 3-4 (req. 4 Domination Magic) * Cruel Staff, Energy +4, Dark Dmg: 3-4 (req. 4 Blood Magic) * Earth Staff, Energy +4, Earth Dmg: 3-4 (req. 4 Earth Magic) Armor +5 (vs. Lightning attacks) Armor +3 (while casting) Armor +3 (while enchanted) Armor +3 (while hexed) * Wicked Staff, Energy +4, Dark Dmg: 3-4, (req. 4 Curses) * Crimson Carapace Shield, Armor: 6 (req. 4 Tactics) Armor +5 (while attacking) Armor -5 (while casting) * Air Wand, Lightning Dmg: 3-4 (req. 5 Air Magic) Paige Osbourne -------------- Location: Northeast of Frontier Gate Collects: 3 Charr Carvings * Inscribed Staff, Energy +4, Chaos Dmg: 3-4 (req. 4 Domination Magic) Damage +25% (vs. Charr) * Bone Staff, Energy +4, Cold Dmg: 3-4 (req. 4 Death Magic) * Water Staff, Energy +4, Cold Dmg: 3-4 (Req. 3 Water Magic) Armor +7 (vs. Fire attacks) Damage +10% (vs. hexed foes) Damage +25% (vs. Charr) * Protective Icon, Energy +6 (req. 5 Protection Prayers) Armor +15 (vs. Charr) Health +5 * Ascalon Maul of Fortitude, Blunt Dmg: 11-17 (req. 3 Hammer Mastery) Health +20 Damage +25% (vs. Charr) * Fire Wand, Fire Dmg: 3-4 (Req. 5 Fire Magic) Raymon Elsworth --------------- Location: Canyon leading to the exit to Pockmark Flats Collects: 3 Stormy Eyes * Jeweled Staff, Energy +4, Chaos Dmg: 3-4 (req. 4 Illusion Magic) Damage +10% (vs. hexed foes) Armor +5 (while hexed) * Cruel Staff, Energy +4, Dark Dmg: 3-4 (req. 4 Blood Magic) Energy +10 (while Health is below 50%) * Frost Artifact, Energy +6 (req. 5 Water Magic) Water Magic +1 (20% chance while using skills) Health +30 * Healing Ankh, Energy +6 (req. 5 Healing Prayers) Energy +15, Energy Regeneration -1 Health +30 * War Hammer of Fortitude, Blunt Dmg: 11-17 (req. 3 Hammer Mastery) Health +20 Damage +25% (vs. Charr) * Earth Wand, Earth Dmg: 3-4 (req. 5 Earth Magic) Grendich Courthouse =================== Graine Hathorn -------------- Collects: 4 Fetid Carapaces * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 21) * Mesmer - Stylish Footwear (AL 21) * Monk - Monk Sandals (AL 21) * Necromancer - Necromancer's Boots (AL 21) * Ranger - Leather Boots (AL 31) * Warrior - Ringmail Boots (AL 41) Old Ascalon =========== Dreaz Bowen ----------- Location: Southwest of Ascalon City Collects: 3 Fetid Carapaces * Inscribed Chakram, Energy +6 (req. 5 Domination Magic) Domination Magic +1 (20% chance while using skills) Health +30 * Truncheon, Dark Dmg: 3-5 (req. 5 Curses) * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 21) * Mesmer - Stylish Gloves (AL 21) * Monk - Monk Handwraps (AL 21) * Necromancer - Necromancer's Gloves (AL 21) * Ranger - Leather Gloves (AL 31) * Warrior - Ringmail Gauntlets (AL 41) Innis the White --------------- Location: West of Ascalon City in Ambassador Zain's camp Collects: 4 Singed Gargoyle Skulls * Fire Staff, Energy +4, Fire Dmg: 3-4 (req. 4 Fire Magic) Armor +7 (vs. Cold attacks) Improves skill recharge (Chance: 10%) * Diessa Icon, Energy +6 (req. 5 Smiting Prayers) Improves Casting speed (Chance: 10%) * War Hammer, Blunt Dmg: 11-17 (req. 3 Hammer Mastery) Health +20 Damage +25% (vs. Charr) * Air Staff, Energy +4, Lightning Dmg: 3-4 (req. 4 Air Magic) Palben Tunne ------------ Collects: 4 Ornate Grawl Necklaces * Armor - Legs * Elementalist - Elementalist's Leggings (AL 21) * Mesmer - Stylish Hose (AL 21) * Monk - Monk Pants (AL 21) * Necromancer - Necromancer's Leggings (AL 21) * Ranger - Leather Leggings (AL 31) * Warrior - Ringmail Leggings (Al 41) Penelope Hoode -------------- Location: near the statue of Balthazar Collects: 3 Scorched Seeds * Inscribed Chakram, Energy +6 (req. 5 Fast Casting) Improves Casting speed using Fast Casting skills (Chance: 20%) Improves skill recharge using Fast Casting skills (Chance: 20%) * Bone Staff, Energy +4, Cold Dmg: 3-4 (req. 4 Death Magic) * Frost Artifact, Energy +6 (req. 5 Water Magic) Improves Casting speed (Chance 10%) * Holy Staff, Energy +4, Fire Dmg: 3-4 (req. 4 Divine Favor) Armor +5 (while casting) Damage +25% (vs. Charr) * Rinblade, Slashing: 7-10 (req. 4 Swordsmanship) * Ascalon Bow, Piercing Dmg: 9-13 (req. 3 Marksmanship) Saba Blackstone --------------- Location: Just outside Sardelac Sanitarium Collects: 3 Scorched Lodestones * Jeweled Staff, Energy +4, Chaos Dmg: 3-4 (req. 5 Illusion Magic) * Grim Cesta, Energy +6 (req. 5 Death Magic) Armor +7 (vs. physical attacks) * Scroll, Energy +6 (req. 5 Earth Magic) Earth Magic +1 (20% chance while using skills) Health +30 * Holy Staff, Energy +4, Fire Dmg: 3-4 (req. 4 Divine Favor) Armor +7 (while Health is below 50%) Improves Casting speed (Chance: 10%) Critical hit -5% * Ascalon Aegis, Armor: 6 (req. 4 Tactics) +10 Armor (vs. elemental attacks) +10 Armor (vs. Charr) * Shocking Diessa Flatbow, Lightning Dmg: 9-13 (req. 3 Marksmanship) Energy +5 Armor penetration +10% (Chance: 10%) Piken Square ============ Louise Haup ----------- Location: Piken Square Collects: 3 Charr Carvings * Cane, Chaos Dmg: 3-4 (req. 5 Illusion Magic) Armor +7 (while attacking) Damage +25% (vs. Charr) * Grim Cesta, Energy +6 (req. 5 Soul Reaping) Armor +15 (vs. Charr) Health +5 * Storm Artifact, Energy +6 (req. 5 Air Magic) Armor +10 (vs. Charr) Health +5 * Air Wand, Lightning Dmg: 3-4 (req. 5 Air Magic) Armor penetration +10% (Chance: 10%) * Barbed Ascalon Razor of Charrslaying, Slashing Dmg:7-10 (req. 4 Swordsmanship) Lengthens Bleeding duration on foe Damage +25% (vs. Charr) * Ascalon Bow, Energy +5, Piercing Dmg: 9-13 (req. 3 Marksmanship) Damage +25% (vs. Charr) Pockmark Flats ============== Ouran Odwin ----------- Location: Just outside Serenity Temple Collects: 3 Stormy Eyes * Cane, Chaos Dmg: 3-4 (req. 5 Domination Magic) Damage +33% Attack Speed -67% Health +20 * Idol, Energy +6 (req. 5 Curses) Armor +7 (while hexed) * Water Wand Cold Dmg: 3-4 (req. 3 Water Magic) Damage +10% (vs. hexed foes) Energy +5 (while enchanted) * Smiting Staff, Energy +4, Lightning Dmg: 3-4 (req. 4 Smiting Prayers) Damage +10% (while hexed) Damage +10% (while Health is below 50%) * Ascalon Axe of Fortitude, Dmg: 5-12 (req. 3 Axe Mastery) Health +25 * Diessa Flatbow of Fortitude, Piercing Dmg: 9-13 (req. 3 Marksmanship) Damage +33% Attack Speed -67% Health +25 Nicanor Gannel -------------- Location: South of Serenity Temple, directly east of Fort Ranik Collects: 3 Scorched Lodestones * Inscribed Chakram, Energy +6 (req. 5 Domination Magic) Energy +5 (while Health is above 75%) * Idol, Energy +6 (req. 5 Curses) Improves Casting speed using Curses skills (Chance: 20%) Improves skill recharge using Curses skills (Chance: 20%) * Earth Wand, Earth Dmg: 3-4 (req. 5 Earth Magic) Health +10 * Smiting Staff, Lightning Dmg: 3-4 (req. 4 Smiting Prayers) * Fiery Flame Spitter, Dmg: 5-12 (req. 3 Axe Mastery) Improves skill recharge (Chance: 15%) Armor -10 (while attacking) * Ascalon Bow, Piercing Dmg: 9-13 (req. 3 Marksmanship) Regent Valley ============= Corwin Luceinne --------------- Location: On a ledge south of Old Ascalon exit Collects: 3 Ornate Grawl Necklaces * Cane, Chaos Dmg: 3-4 (req. 5 Domination Magic) Energy +15, Energy regeneration -1 * Truncheon, Dark Dmg: 3-4 (req. 5 Curses) Improves Skill Recharge (chance: 10%) Improves Casting Speed (Chance: 10%) Armor -10 (while casting) * Flame Artifact, Energy +6 (req. 5 Fire Magic) Improves skill recharge (Chance: 10%) * Healing Ankh, Energy +6 (req. 5 Healing Prayers) Improves skill recharge (Chance: 8%) * Runic Hammer, Energy +5, Blunt Dmg: 11-17 (req. 3 Hammer Mastery) Damage +15% (while hexed) * Air Staff, Energy +4, Lightning Dmg: 3-4 (req. 4 Air Magic) Armor +7 (vs. Earth attacks) Improves casting speed (chance: 10%) Valeria Benes ------------- Location: Just outside Fort Ranik Collects: 3 Singed Gargoyle Skulls * Cane, Chaos Dmg: 3-4 (req. 5 Illusion Magic) * Grim Cesta, Energy +6 (req. 5 Soul Reaping) Armor +5 (while enchanted) Health +45 (while enchanted) * Storm Artifact, Energy +6 (req. 5 Air Magic) Improves Casting speed using Air Magic skills (Chance: 20%) Improves skill recharge using Air Magic skills (Chance: 20%) * Fire Staff, Energy +4, Fire Dmg: 3-4 (req. 4 Fire Magic) * Bulwark of Balthazar, Armor: 6 (req. 4 Tactics) Armor +5 (while attacking) Armor -5 (while casting) * Longbow of Warding, Piercing Dmg: 9-13 (req. 3 Marksmanship) Damage +10% (while in stance) Armor +7 (vs. elemental attacks) Sir Nyman --------- Location: At Pockmark Flats exit Collects: 3 Rawhide Belts * Belt Pouch ================================ = Northern Shiverpeaks (gwcg4) = ================================ Anvil Rock ========== Maccus Ironjaw -------------- Location: Just outside of the Ice Tooth Cave Collects: 5 Curved Minotaur Horns * Armor - Chest * Elementalist - Elementalist's Robes (AL 27) * Mesmer - Stylish Attire (AL 27) * Monk - Monk Raiment (AL 27) * Necromancer - Necromancer Tunic (AL 27) * Ranger - Leather Vest (AL 37) * Warrior - Ringmail Hauberk (AL 47) Sander the Gray (INCOMPLETE) --------------- Location: Just outside of Frost Gate Collects: 5 Frostfire Fangs * Armor - Leggings * Elementalist - Glacier's Eye (AL 27) (Water Magic) * Monk - Monk Pants (AL 27) * Ranger - Leather Leggings (AL 37) * Warrior - Tactician's Helm (AL 47) (Tactics) Deldrimor Bowl ============== Lenn Giantsbane (INCOMPLETE) --------------- Location: East side of Deldrimor Bowl Collects: 5 Icy Humps * Armor - Headgear * Elementalist - ?? Nothing * Ranger - Archer's Mask (AL 37) Rothgar Hoffsplitter (INCOMPLETE) -------------------- Location: East side of Deldrimor Bowl Collects: 5 Shiverpeak Manes * Armor - Headgear * Elementalist - Stone's Eye (AL 27) (Earth Magic) * Ranger - Traveler's Mask (AL 37) (Wilderness Survival) Iron Horse Mines ================ Norin Stonegrimm ---------------- Location: Near Anvil Rock exit Collects: 5 Frostfire Fangs * Armor - Headgear * Elementalist - Storm's Eye (AL 27) (Air Magic) * Mesmer - Imposing Mask (AL 27) (Domination Magic) * Monk - Prophet's Scalp Design (AL 27) (Divine Favor) * Necromancer - Ragged Scar Pattern (AL 27) (Blood Magic) * Ranger - Tamer's Mask (AL 37) (Beast Mastery) * Warrior - Soldier's Helm (AL 47) (Axe Mastery) Traveler's Vale =============== Asgrim Brightaxe ---------------- Collects: 5 Stone Summit Badges * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 27) * Mesmer - Stylish Gloves (AL 27) * Monk - Monk Handwraps (AL 27) * Necromancer - Necromancer's Gloves (AL 27) * Ranger - Leather Gloves (AL 37) * Warrior - Ringmail Gauntlets (AL 47) Pyrs Harven ----------- Collects: 5 Shiverpeak Manes * Armor - Headgear * Elementalist - All-Seeing Eye (AL 27) (Energy Storage) * Mesmer - Costume Mask (AL 27) (Illusion Magic) * Monk - Prophet's Scalp Design (AL 27) (Divine Favor) * Necromancer - Vile Scar Pattern (AL 27) (Death Magic) * Ranger - Hunter's Mask (AL 37) (Expertise) * Warrior - Duelist's Helm (AL 47) (Swordsmanship) Yak's Bend ========== Sadira Powell ------------- Collects: 5 Alpine Seeds * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 27) * Mesmer - Stylish Footwear (AL 27) * Monk - Monk Sandals (AL 27) * Necromancer - Necromancer's Boots (AL 27) * Ranger - Leather Boots (AL 37) * Warrior - Ringmail Boots (AL 47) ================= = Kryta (gwcg5) = ================= Bergen Hot Springs ================== Milny Samhammil --------------- Location: Bergen Hot Springs Collects: 4 Mergoyle Skulls * Jeweled Chalice, Energy +8 (req. 6 Illusion Magic) Improves Casting speed using Illusion Magic skills (Chance: 20%) Improves skill recharge using Illusion Magic skills (Chance: 20%) * Grim Cesta, Energy +8 (req. 6 Soul Reaping) Energy +15, Energy regeneration -1 Health +30 * Water Wand, Cold Dmg: 5-10 (req. 6 Water Magic) Energy +15, Energy regeneration -1 * Holy Rod, Fire Dmg: 5-10 (req. 6 Divine Favor) Improves skill recharge using Divine Favor skills (Chance: 20%) * Crimson Carapace Shield, Armor: 9 (req. 6 Tactics) Health +45 (while hexed) Received Damage -2 (while hexed) * Air Wand, Lightning Dmg: 5-10 (req. 6 Air Magic) Improves skill recharge using Air Magic skills (Chance: 20%) The Black Curtain ================= Lyris the Sage -------------- Location: Northwest of the Temple of the Ages Collects: 4 Bog Skale Fins * Jeweled Chakram, Energy +8 (req. 6 Inspiration Magic) Energy +15, Energy regeneration -1 Health +30 * Cruel Staff, Energy +6, Dark Dmg: 5-10 (req. 6 Blood Magic) Improves Casting speed using Blood Magic skills (Chance: 20%) Improves skill recharge using Blood Magic skills (Chance: 20%) * Water Staff, Energy +6, Cold Dmg: 5-10 (req. 6 Water Magic) Improves Casting speed using Water Magic skills (Chance: 20%) Improves skill recharge using Water Magic skills (Chance: 20%) * Smiting Rod, Light Dmg: 5-10 (req. 6 Smiting Prayers) Improves skill recharge using Smiting Prayers skills (Chance 20%) * Truncheon, Dark Dmg: 5-10 (req. 6 Curses) Improves skill recharge using Curses skills (Chance 20%) * Ascalon Bow, Piercing Dmg: 12-21 (req. 6 Marksmanship) Damage +15% (while Health is above 50%) Sir Robert ---------- Location: South of the Temple of the Ages Collects: 4 Abnormal Seeds * Jeweled Staff, Energy +6, Chaos Dmg: 5-10 (req. 6 Illusion Magic) Improves Casting speed using Illusion Magic skills (Chance: 20%) Improves skill recharge using Illusion Magic skills (Chance: 20%) * Grim Cesta, Energy +8 (req. 6 Death Magic) Death Magic +1 (20% chance while using skills) Health +30 * Earth Wand, Earth Dmg: 5-10 (req. 6 Earth Magic) Energy +15, Energy regeneration -1 * Healing Ankh, Energy +8 (req. 6 Healing Prayers) Energy +15, Energy regeneration -1 Health +30 * Long Sword, Slashing Dmg: 12-18 (req. 6 Swordsmanship) Damage +20% (while hexed) * Flame Artifact, Energy +8 (req. 6 Fire Magic) Armor +5 (while enchanted) Health +45 (while enchanted) Fisherman's Haven ================= Delves the Dodgy ---------------- Collects: 5 Gargantuan Jawbones * Armor - Headgear * Elementalist - Flame's Eye (AL 39) (Fire Magic) * Mesmer - Animal Mask (AL 39) (Inspiration Magic) * Monk - Zealot's Scalp Design (AL 39) (Smiting Prayers) * Necromancer - Devilish Scar Pattern (AL 39) (Soul Reaping) * Ranger - Traveler's Mask (AL 49) (Wilderness Survival) * Warrior - Brute's Helm (AL 59) (Strength) Kessex Peak =========== Brynden Cromwell ---------------- Location: directly east of Wizard's Tower (floating castle) Collects: 4 Gargantuan Jawbones * Inscribed Staff, Energy +6, Chaos Dmg: 5-10 (req. 6 Domination Magic) Improves Casting speed using Domination Magic skills (Chance: 20%) Improves skill recharge using Domination Magic skills (Chance: 20%) * Idol, Energy +8 (req. 6 Curses) Curses +1 (20% chance while using skills) Health +30 * Earth Staff, Energy +6, Earth Dmg: 5-10 (req. 6 Earth Magic) Improves Casting speed using Earth Magic skills (Chance: 20%) Improves skill recharge using Earth Magic skills (Chance: 20%) * Holy Staff, Energy +6, Fire Dmg: 5-10 (req. 6 Divine Favor) Improves Casting speed using Divine Favor skills (Chance: 20%) Improves skill recharge using Divine Favor skills (Chance: 20%) * Water Staff, Energy +6, Cold Dmg: 5-10 (req. 6 Water Magic) Improves Casting speed using Water Magic skills (Chance: 20%) Improves skill recharge using Water Magic skills (Chance: 20%) * Ascalon Bow, Piercing Dmg: 12-21 (req. 6 Marksmanship) Damage +15% (while Health is above 50%) Bryon Elston ------------ Location: On a ledge Northeast of the bog exit Collects: 5 Forest Minotaur Horns * Cane, Chaos Dmg: 5-10 (req. 6 Domination Magic) Improves skill recharge using Domination Magic skills (Chance: 20%) * Truncheon, Cold Dmg: 5-10 (req. 6 Death Magic) Improves skill recharge using Death Magic skills (Chance: 20%) * Frost Artifact, Energy +8 (req. 6 Water Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Smiting Rod, Light Dmg: 5-10 (req. 6 Smiting Prayers) Energy +15, Energy regeneration -1 * War Hammer, Blunt Dmg: 14-23 (req. 6 Hammer Mastery) Damage +15% (while in a stance) William Pennington ------------------ Location: Near exit to The Black Curtain Collects: 4 Ivory Troll Tusks * Jeweled Chakram, Energy +8 (req. 6 Inspiration Magic) Improves Casting speed using Inspiration Magic skills (Chance: 20%) Improves skill recharge using Inspiration Magic skills (Chance: 20%) * Cruel Staff, Energy +6, Dark Dmg: 5-10 (req. 6 Blood Magic) Improves Casting speed using Blood Magic skills (Chance: 20%) Improves skill recharge using Blood Magic skills (Chance: 20%) * Earth Wand, Earth Dmg: 5-10 (req. 6 Earth Magic) Improves skill recharge using Earth Magic skills (Chance: 20%) * Divine Symbol, Energy +8 (req. 6 Divine Favor) Armor +5 (while enchanted) Health +45 (while enchanted) * Long Sword, Slashing Dmg: 12-18 (req. 6 Swordsmanship) Damage +15% (while in a stance) Lion's Arch =========== Alton Thorne ------------ Collects: 4 Leather Belts * Jeweled Chalice, Energy +8 (req. 6 Illusion Magic) Energy +15, Energy Regeneration -1 Health +30 * Grim Cesta, Energy +8 (req. 6 Soul Reaping) Improves casting speed using Soul Reaping skills (Chance: 20%) Improves skill recharge using Soul Reaping skills (Chance: 20%) * Fire Wand, Fire Dmg: 5-10 (req. 6 Fire Magic) Improves skill recharge using Fire Magic skills (Chance: 20%) * Smiting Staff, Energy +6, Light Dmg: 5-10 (req. 6 Smiting Prayers) Improves casting speed using Smiting Prayers skills (Chance: 20%) Improves skill recharge using Smiting Prayers skills (Chance: 20%) * Crimson Carapace Shield, Armor: 9 (req. 6 Tactics) Received Damage -2 (while in a stance) Majesty's Rest ============== Isabeaux Navarre ---------------- Location: On the Dock Collects: 5 Thorny Carapaces * Jeweled Chalice, Energy +10 (req. 8 Illusion Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Truncheon, Cold Dmg: 7-13 (req. 8 Death Magic) Energy +15, Energy regeneration -1 * Water Wand, Cold Dmg: 7-13 (req. 8 Water Magic) Energy +15, Energy regeneration -1 * Holy Staff, Energy +8, Fire Dmg: 7-13 (req. 8 Divine Favor) Improves Casting speed using Divine Favor skills (chance: 20%) Improves skill recharge using Divine Favor skills (chance:20%) * Battle Axe, Slashing Dmg: 6-21 (req. 8 Axe Mastery) Damage +15% (while enchanted) Robin Neils ----------- Location: On the Dock Collects: 5 Shadowy Remnants * Armor - Headgear * Elementalist - All-Seeing Eye (AL 39) (Energy Storage) * Mesmer - Costume Mask (AL 39) (Illusion Magic) * Monk - Defender's Scalp Design (AL 49) (Protection Prayers) * Necromancer - Vile Scar Pattern (AL 49) (Death Magic) * Ranger - Hunter's Mask (AL 49) (Expertise) * Warrior - Duelist's Helm (AL 59) (Swordsmanship) Nebo Terrace ============ Beldon the Blade ---------------- Location: North of Dwayna shrine Collects: 4 Mergoyle Skulls * Inscribed Staff, Energy +6, Chaos Dmg: 5-10 (req. 6 Domination Magic) Improves Casting speed using Domination Magic skills (chance: 20%) Improves skill recharge using Domination Magic skills (chance: 20%) * Wicked Staff, Energy +6, Shadow Dmg: 5-10 (req. 6 Curses) Improves Casting speed using Curses skills (chance: 20%) Improves skill recharge using Curses skills (chance: 20%) * Frost Artifact, Energy +8 (req. 6 Water Magic) Improves Casting speed using Water Magic skills (chance: 20%) Improves skill recharge using Water Magic skills (chance: 20%) * Storm Artifact, Energy +8 (req. 6 Air Magic) Armor +5 (vs. undead) * Grim Cesta, Energy +8 (req. 6 Death Magic) Improves Casting speed using Death Magic skills (chance: 20%) Improves skill recharge using Death Magic skills (chance: 20%) * Ascalon Bow, Piercing Dmg: 12-21 (req. 6 Marksmanship) Damage +15% (when Health is above 50%) Kira Thorne ----------- Location: East of Beetletun, by the windmill Collects: 4 Glowing Hearts * Inscribed Chakram, Energy +8 (req. 6 Fast Casting) Energy +15, Energy regeneration -1 Health +30 * Deadly Cesta, Shadow Dmg: 5-10 (req. 6 Blood Magic) Energy +15, Energy regeneration -1 * Earth Staff, Energy +6, Earth Dmg: 5-10 (req. 6 Earth Magic) Improves Casting speed using Earth Magic skills (chance: 20%) Improves skill recharge using Earth Magic skills (chance: 20%) * Healing Ankh, Energy +8 (req. 6 Healing Prayers) Healing Prayers +1 (20% chance while using skills) Health +30 * Wicked Staff, Energy +6, Shadow Dmg: 5-10 (req. 6 Curses) Improves Casting speed using Curses skills (chance: 20%) Improves skill recharge using Curses skills (chance: 20%) * Air Wand, Lightning Dmg: 5-10 (req. 6 Air Magic) Energy +15, Energy regeneration -1 North Kryta Province ==================== Helton Wills ------------ Location: In Ascalon Settlement Collects: 4 Hardened Humps * Jeweled Staff, Energy +6, Chaos Dmg: 5-10 (req. 6 Illusion Magic) Improves Casting speed using Illusion Magic skills (Chance: 20%) Improves skill recharge using Illusion Magic skills (Chance: 20%) * Idol, Energy +8 (req. 6 Curses) Energy +15, Energy regeneration -1 Health +30 * Scroll, Energy +8 (req. 6 Earth Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Holy Rod, Fire Dmg: 5-10 (req. 6 Divine Favor) Energy +15, Energy regeneration -1 * Storm Artifact, Energy +8 (req. 6 Air Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Ascalon Bow, Piercing Dmg: 12-21 (req. 6 Marksmanship) Damage +15% (while in a stance) Leighton Cranford ----------------- Location: Farm to the northwest of Lion's Arch (Duties of a Lionguard quest) Collects: 4 Bog Skale Fins * Cane, Chaos Dmg: 5-10 (req. 6 Illusion Magic) Energy +15, Energy regeneration -1 * Bone Staff, Energy +6, Cold Dmg: 5-10 (req. 6 Death Magic) Improves Casting speed using Death Magic skills (Chance: 20%) Improves skill recharge using Death Magic skills (Chance: 20%) * Fire Wand, Fire Dmg: 5-10 (req. 6 Fire Magic) Energy +15, Energy regeneration -1 * Smiting Staff, Energy +6 Light Dmg: 5-10 (req. 6 Smiting Prayers) Improves Casting speed using Smiting Prayers skills (Chance: 20%) Improves skill recharge using Smiting Prayers skills (Chance: 20%) * Battle Axe of Fortitude, Dmg: 7-19 (req. 6 Axe Mastery) Health +25 Damage +3 (vs. undead) Wintun the Black ---------------- Location: South of Ascalon Settlement, at a farmhouse near Tengu groups Collects: 4 Feathered Caromi Scalps * Inscribed Chakram, Energy +8 (req. 6 Domination Magic) Energy +15, Energy regeneration -1 Health +30 * Grim Cesta, Energy +8 (req. 6 Blood Magic) Energy +15, Energy regeneration -1 Health +30 * Scroll, Energy +8 (req. 6 Energy Storage) Improves casting speed using Energy Storage skills (chance: 20%) Improves skill recharge using Energy Storage skills (chance:20%) * Protective Icon, Energy +8 (req. 6 Protection Prayers) Protection Prayers +1 (20% chance while using skills) Health +30 * Fire Staff, Energy +6 Fire Dmg: 5-10 (req. 6 Fire Magic) Improves casting speed using Fire Magic skills (chance: 20%) Improves skill recharge using Fire Magic skills (chance:20%) Scoundrel's Rise ================ Camryn Jamison -------------- Location: Just outside Gates of Kryta Collects: 4 Decayed Orr Emblems * Cane, Chaos Dmg: 5-10 (req. 6 Domination Magic) Energy +15, Energy regeneration -1 * Truncheon, Cold Dmg: 5-10 (req. 6 Death Magic) Energy +15, Energy regeneration -1 * Air Staff, Energy +6, Lightning Dmg: 5-10 (req. 6 Air Magic) Improves Casting speed using Air Magic skills (Chance: 20%) Improves skill recharge using Air Magic skills (Chance: 20%) * Holy Staff, Energy +6, Fire Dmg: 5-10 (req. 6 Divine Favor) Improves Casting speed using Divine Favor skills (chance: 20%) Improves skill recharge using Divine Favor skills (chance: 20%) * Cruel Staff, Energy +6, Shadow Dmg: 5-10 (req. 6 Blood Magic) Improves Casting speed using Blood Magic skills (chance: 20%) Improves skill recharge using Blood Magic skills (chance:20%) * Flame Artifact, Energy +8 (req. 6 Fire Magic) Fire Magic +1 (20% chance while using skills) Health +30 Stingray Strand =============== Jamora the Wise --------------- Collects: 5 Glowing Hearts * Armor - Legs * Elementalist - Elementalist's Leggings (AL 39) * Mesmer - Stylish Hose (AL 39) * Monk - Monk Pants (AL 39) * Necromancer - Necromancer's Leggings (AL 39) * Ranger - Leather Leggings (AL 49) * Warrior - Ringmail Leggings (AL 59) Vardis ------ Collects: 5 Spiked Crests * Armor - Headgear * Elementalist - All-Seeing Eye (AL 39) (Energy Storage) * Mesmer - Costume Mask (AL 39) (Illusion Magic) * Monk - Defender's Scalp Design (AL 39) (Protection Prayers) * Necromancer - Vile Scar Pattern (AL 39) (Death Magic) * Ranger - Hunter's Mask (AL 49) (Expertise) * Warrior - Duelist's Helm (AL 59) (Swordsmanship) Talmark Wilderness ================== Julianna Furst -------------- Collects: 5 Glowing Hearts * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 39) * Mesmer - Stylish Footwear (AL 39) * Monk - Monk Sandals (AL 39) * Necromancer - Necromancer's Boots (AL 39) * Ranger - Leather Boots (AL 49) * Warrior - Ringmail Boots (AL 59) Twin Serpent Lakes ================== Falhurst -------- Collects: 5 Mergoyle Skulls * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 39) * Mesmer - Stylish Gloves (AL 39) * Monk - Monk Handwraps (AL 39) * Necromancer - Necromancer's Gloves (AL 39) * Ranger - Leather Gloves (AL 49) * Warrior - Ringmail Gauntlets (AL 59) Gruhn the Fisher ---------------- Collects: 5 Bog Skale Fins * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 39) * Mesmer - Stylish Gloves (AL 39) * Monk - Monk Handwraps (AL 39) * Necromancer - Necromancer's Gloves (AL 39) * Ranger - Leather Gloves (AL 49) * Warrior - Ringmail Gauntlets (AL 59) Watchtower Coast ================ Ian Sturmme ----------- Collects: 5 Feathered Caromi Scalps * Armor - Headgear * Elementalist - Stone's Eye (AL 39) (Earth Magic) * Mesmer - Sleek Mask (AL 39) (Fast Casting) * Monk - Servant's Scalp Design (AL 39) (Healing Prayers) * Necromancer - Wicked Scar Pattern (AL 39) (Curses) * Ranger - Archer's Mask (AL 49) (Marksmanship) * Warrior - Dwarven Helm (AL 59) (Hammer Mastery) Tenlach Silverhand ------------------ Collects: 5 Abnormal Seeds * Armor - Headgear * Elementalist - Storm's Eye (AL 39) (Air Magic) * Mesmer - Imposing Mask (AL 39) (Domination Magic) * Monk - Prophet's Scalp Design (AL 39) (Divine Favor) * Necromancer - Ragged Scar Pattern (AL 39) (Blood Magic) * Ranger - Tamer's Mask (AL 49) (Beast Mastery) * Warrior - Soldier's Helm (AL 59) (Axe Mastery) ========================== = Maguuma Jungle (gwcg6) = ========================== Druid's Overlook ================ Mosreh the Exile ---------------- Collects: 5 Ebon Spider Legs * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 51) * Mesmer - Stylish Gloves (AL 51) * Monk - Monk Handwraps (AL 51) * Necromancer - Necromancer's Gloves (AL 51) * Ranger - Leather Gloves (AL 61) * Warrior - Ringmail Gauntlets (AL 71) Ettin's Back ============ Hember ------ Collects: 5 Thorny Carapaces * Armor - Chest * Elementalist - Elementalist's Robes (AL 51) * Mesmer - Stylish Attire (AL 51) * Monk - Monk Raiment (AL 51) * Necromancer - Necromancer Tunic (AL 51) * Ranger - Leather Vest (AL 61) * Warrior - Ringmail Hauberk (AL 71) Horton Longsnout ---------------- Collects: 5 White Mantle Emblems * Armor - Chest * Elementalist - Elementalist's Robes (AL 51) * Mesmer - Stylish Attire (AL 51) * Monk - Monk Raiment (AL 51) * Necromancer - Necromancer Tunic (AL 51) * Ranger - Leather Vest (AL 61) * Warrior - Ringmail Hauberk (AL 71) Lord Engelram ------------- Collects: 5 Maguuma Manes * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 51) * Mesmer - Stylish Footwear (AL 51) * Monk - Monk Sandals (AL 51) * Necromancer - Necromancer's Boots (AL 51) * Ranger - Leather Boots (AL 61) * Warrior - Ringmail Boots (AL 71) The Falls ========= Agrippa Stonehands INCOMPLETE ------------------ Collects: 5 Behemoth Jaws * Armor - Headgear * Ranger - Hunter's Mask (AL 61) Llourdes the Arcane INCOMPLETE ------------------- Collects: 5 Jungle Skale Fins * Armor - Legs * Ranger - Leather Leggings (AL 61) Meghan the Bright ----------------- Collects: 5 Jungle Troll Tusks * Armor - Legs * Elementalist - Elementalist's Leggings (AL 51) * Mesmer - Stylish Hose (AL 51) * Monk - Monk Pants (AL 51) * Necromancer - Necromancer's Leggings (AL 51) * Ranger - Leather Leggings (AL 61) * Warrior - Ringmail Leggings (AL 71) Slayton Redblade ---------------- Collects: 5 Tangled Seeds * Armor - Headgear * Elementalist - Flame's Eye (AL 51) (Fire Magic) * Mesmer - Animal Mask (AL 51) (Inspiration Magic) * Monk - Zealot's Scalp Design (AL 51) (Smiting Prayers) * Necromancer - Devilish Scar Pattern (AL 51) (Soul Reaping) * Ranger - Traveler's Mask (AL 61) (Wilderness Survival) * Warrior - Brute's Helm (AL 71) (Strength) Henge of Denravi ================ Note: All of the collectors are in the middle of a lagoon at the West end Adam Solstrum ------------- Collects: 5 White Mantle Emblems * Cane, Chaos Dmg: 7-13 (req. 8 Illusion Magic) Improves Casting speed using Illusion Magic skills (chance: 20%) * Grim Cesta, Energy +10 (req. 8 Soul Reaping) Soul Reaping +1 (20% chance while using skills) Health +30 * Fire Staff, Energy +8, Fire Dmg: 7-13 (req. 8 Fire Magic) Improves Casting speed using Fire Magic skills (chance: 20%) Improves skill recharge using Fire Magic skills (chance: 20%) * Smiting Staff, Energy +8, Light Dmg: 7-13 (req. 8 Smiting Prayers) Improves Casting speed using Smiting Prayers skills (chance: 20%) Improves skill recharge using Smiting Prayers skills (chance: 20%) * Crimson Carapace Shield, Armor: 12 (req. 8 Tactics) Armor +5 (while attacking) Armor -5 (while casting) Loreen Cranford --------------- Collects: 5 Jungle Troll Tusks * Jeweled Chalice, Energy +10 (req. 8 Illusion Magic) Illusion Magic +1 (20% chance while using skills) Health +30 * Bone Staff, Energy +8, Cold Dmg: 7-13 (req. 8 Death Magic) Improves Casting speed using Death Magic skills (chance: 20%) Improves skill recharge using Death Magic skills (chance: 20%) * Earth Staff, Energy +8, Earth Dmg: 7-13 (req. 8 Earth Magic) Improves Casting speed using Earth Magic skills (chance: 20%) Improves skill recharge using Earth Magic skills (chance: 20%) * Protective Icon, Energy +10 (req. 8 Protection Prayers) Armor +5 (while enchanted) Health +45 (while enchanted) Thyfir Greenleaf ---------------- Collects: 5 White Mantle Emblems * Inscribed Chakram, Energy +10 (req. 8 Domination Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Truncheon, Dark Dmg: 7-13 (req. 8 Curses) Energy +15, Energy regeneration -1 * Air Wand, Lightning Dmg: 7-13 (req. 8 Air Magic) Energy +15, Energy regeneration -1 * Holy Staff, Energy +8, Fire Dmg: 7-13 (req. 8 Divine Favor) Improves Casting speed using Divine Favor skills (chance: 20%) Improves skill recharge using Divine Favor skills (chance: 20%) * Ascalon Bow, Piercing Dmg: 13-25 (req. 8 Marksmanship) Damage +15% (while enchanted) Maguuma Stade ============= Ingrid Larson ------------- Location: Behind the merchant Collects: 5 Mossy Mandibles * Inscribed Staff, Energy +8, Chaos Dmg: 7-13 (req. 8 Domination Magic) Improves Casting speed using Domination Magic skills (chance: 20%) Improves skill recharge using Domination Magic skills (chance: 20%) * Grim Cesta, Energy +10 (req. 8 Death Magic) Death Magic +1 (20% chance while using skills) Health +30 * Fire Wand, Fire Dmg: 7-13 (req. 8 Fire Magic) Energy + 15 Energy Regeneration -1 * Healing Ankh, Energy +10 (req. 8 Healing Prayers) Healing Prayers +1 (20% chance while using skills) Health +30 * Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship) Damage +15% (while Health is above 50%) Mamnoon Lagoon ============== Vargil the White ---------------- Location: Northwest corner nearby the Artisan Collects: 5 Ancient Eyes * Cane, Chaos Dmg: 7-13 (req. 8 Domination Magic) Energy +15, Energy regeneration -1 * Grim Cesta, Energy +10 (req. 8 Blood Magic) Blood Magic +1 (20% chance while using skills) Health +30 * Storm Artifact, Energy +10 (req. 8 Air Magic) Air Magic +1 (20% chance while using skills) Health +30 * Healing Ankh, Energy +10 (req. 8 Healing Prayers) Armor +5 (while enchanted) Health +45 (while enchanted) * Crimson Carapace Shield, Armor: 12 (req. 8 Tactics) Health +45 (while enchanted) Received damage -2 (while enchanted) * Ascalon Bow, Piercing Dmg: 13-25 (req. 8 Marksmanship) Damage +15% (while in a stance) Reed Bog ======== Elene the Vigilant ------------------ Collects: 5 Ebon Spider Legs * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 51) * Mesmer - Stylish Gloves (AL 51) * Monk - Monk Handwraps (AL 51) * Necromancer - Necromancer's Gloves (AL 51) * Ranger - Leather Gloves (AL 61) * Warrior - Ringmail Gauntlets (AL 71) Sage Lands ========== Aaron Fletcher -------------- Location: East of Druid's Overlook Collects: 5 Ancient Eyes * Armor - Headgear * Elementalist - Storm's Eye (AL 51) (Air Magic) * Mesmer - Imposing Mask (AL 51) (Domination Magic) * Monk - Prophet's Scalp Design (AL 51) (Divine Favor) * Necromancer - Ragged Scar Pattern (AL 51) (Blood Magic) * Ranger - Tamer's Mask (AL 61) (Beast Mastery) * Warrior - Executioner's Helm (AL 71) (Axe Mastery) Elwynn Kirby ------------ Location: North of Druid's Overlook Collects: 5 Tangled Seeds * Armor - Headgear * Elementalist - Stone's Eye (AL 51) (Earth Magic) * Mesmer - Sleek Mask (AL 51) (Fast Casting) * Monk - Servant's Scalp Design (AL 51) (Healing Prayers) * Necromancer - Wicked Scar Pattern (AL 51) (Curses) * Ranger - Archer's Mask (AL 61) (Marksmanship) * Warrior - Dwarven Helm (AL 71) (Hammer Mastery) Silverwood ========== Crispin Bryllis --------------- Location: Just outside of Bloodstone Fen Collects: 5 Jungle Troll Tusks * Inscribed Chakram, Energy +10 (req. 8 Domination Magic) Domination Magic +1 (chance: 20%) Health +30 * Deadly Cesta, Dark Dmg: 7-13 (req. 8 Blood Magic) Energy +15, Energy regeneration -1 * Frost Artifact, Energy +10 (req. 8 Water Magic) Water Magic +1 (chance: 20%) Health +30 * Protective Icon, Energy +10 (req. 8 Protection Prayers) Protection Prayers +1 (chance: 20%) Health +30 * Battle Axe, Slashing Dmg: 6-21 (req. 8 Axe Mastery) Damage +15% (while in a stance) Farmer Conklin -------------- Location: Eastern section of Silverwood Collects: 5 Mossy Mandibles * Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Idol, Energy +10 (req. 8 Curses) Armor +5 (while enchanted) Health +45 (while enchanted) * Earth Wand, Earth Dmg: 7-13 (req. 8 Earth Magic) Energy +15, Energy regeneration -1 * Smiting Staff, Energy +8, Light Dmg: 7-13 (req. 8 Smiting Prayers) Improves Casting speed using Smiting Prayers skills (chance: 20%) Improves skill recharge using Smiting Prayers skills (chance: 20%) * Ascalon Bow, Piercing Dmg: 13-25 (req. 8 Marksmanship) Damage +15% (while Health is above 50%) Lady Engelram ------------- Location: Just outside of Quarrel Falls Collects: 5 Maguuma Manes * Cane, Chaos Dmg: 7-13 (req. 8 Illusion Magic) Energy +15, Energy regeneration -1 * Grim Cesta, Energy +10 (req. 8 Death Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Flame Artifact, Energy +10 (req. 8 Fire Magic) Fire Magic +1 (chance: 20%) Health +30 * Holy Rod, Fire Dmg: 7-13 (req. 8 Divine Favor) Energy +15, Energy regeneration -1 * Long Sword, Slashing Dmg: 14-20 (req. 8 Swordsmanship) Damage +20% (while hexed) Tangle Root =========== Orson Cooper ------------ Location: North of Old Joness Collects: 5 Ancient Eyes * Jeweled Chakram, Energy +10 (req. 8 Inspiration Magic) Inspiration Magic +1 (20% chance while using skills) Health +30 * Idol, Energy +10 (req. 8 Curses) Curses +1 (20% chance while using skills) Health +30 * Water Staff, Energy +8 Cold Dmg: 7-13 (req. 8 Water Magic) Improves Casting speed using Water Magic skills (chance: 20%) Improves skill recharge using Water Magic skills (chance: 20%) * Holy Rod Holy Dmg: 7-13 (req. 8 Divine Favor) Improves Casting speed using Divine Favor skills (chance: 20%) * War Hammer, Blunt Dmg: 16-30 (req. 8 Hammer Mastery) Damage +15% (while Health is above 50%) Serah Shaes ----------- Location: By Old Joness, Riverside entrance Collects: 5 Jungle Skale Fins * Inscribed Chakram, Energy +10 (req. 8 Fast Casting) Energy +15, Energy regeneration -1 Health +30 * Grim Cesta, Energy +10 (req. 8 Blood Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Storm Artifact, Energy +10 (req. 8 Air Magic) Armor +5 (while enchanted) Health +45 (while enchanted) * Divine Symbol, Energy +10 (req. 8 Divine Favor) Divine Favor +1 (20% chance while using skills) Health +30 * War Hammer, Blunt Dmg: 16-30 (req. 8 Hammer Mastery) Damage +20% (while Health is below 50%) Tully Blackvine --------------- Location: Just outside of Maguuma Stade Collects: 5 Tangled Seeds * Jeweled Staff, Energy +8, Chaos Dmg: 7-13 (req. 8 Illusion Magic) Improves Casting speed using Illusion Magic skills (chance: 20%) Improves skill recharge using Illusion Magic skills (chance: 20%) * Cruel Staff, Energy +8, Shadow Dmg: 7-13 (req. 8 Blood Magic) Improves Casting speed using Blood Magic skills (chance: 20%) Improves skill recharge using Blood Magic skills (chance: 20%) * Scroll, Energy +10 (req. 8 Earth Magic) Earth Magic +1 (20% chance while using skills) Health +30 * Divine Symbol, Energy +10 (req. 8 Divine Favor) Armor +5 (while enchanted) Health +45 (while enchanted) * Ascalon Bow, Piercing Dmg: 13-25 (req. 8 Marksmanship) Damage +15% (while enchanted) Ventari's Refuge ================ Jaden Fletcher -------------- Collects: 5 Ancient Eyes * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 51) * Mesmer - Stylish Footwear (AL 51) * Monk - Monk Sandals (AL 51) * Necromancer - Necromancer's Boots (AL 51) * Ranger - Leather Boots (AL 61) * Warrior - Ringmail Boots (AL 71) ========================== = Crystal Desert (gwcg7) = ========================== Amnoon Oasis ============ Ardenoth Oakenshield -------------------- Collects: 5 Bleached Shells * Armor - Headgear * Elementalist - All-Seeing Eye (AL 60) (Energy Storage) * Mesmer - Costume Mask (AL 60) (Illusion Magic) * Monk - Defender's Scalp Design (AL 60) (Protection Prayers) * Necromancer - Vile Scar Pattern (AL 60) (Death Magic) * Ranger - Hunter's Mask (AL 70) (Expertise) * Warrior - Duelist's Helm (AL 80) (Swordsmanship) Ekimeel Trueshot ---------------- Collects: 5 Forgotten Seals * Armor - Headgear * Elementalist - Stone's Eye (AL 60) (Earth Magic) * Mesmer - Sleek Mask (AL 60) (Fast Casting) * Monk - Servant's Scalp Design (AL 60) (Healing Prayers) * Necromancer - Wicked Scar Pattern (AL 60) (Curses) * Ranger - Archer's Mask (AL 70) (Marksmanship) * Warrior - Dwarven Helm (AL 80) (Hammer Mastery) The Arid Sea ============ Sir Kaufman ----------- Location: Near toppled statue bridging two cliffs Collects: 5 Massive Jawbones * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 60) * Mesmer - Stylish Footwear (AL 60) * Monk - Monk Sandals (AL 60) * Necromancer - Necromancer's Boots (AL 60) * Ranger - Leather Boots (AL 70) * Warrior - Ringmail Boots (AL 80) Sir Pohl Sanbert ---------------- Location: South of the Skyward Reach exit Collects: 5 Dune Burrower Jaws * Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic) Improves skill recharge using Illusion Magic skills (20% chance) * Grim Cesta, Energy +12 (req. 9 Death Magic) Improves casting speed using Death Magic Skills (20% chance) Improves skill recharge using Death Magic skills (20% chance) * Flame Artifact, Energy +12 (req. 9 Fire Magic) Improves Casting speed using Fire Magic Skills (20% chance) Improves skill recharge using Fire Magic skills (20% chance) * Divine Symbol, Energy +12 (req. 9 Divine Favor) Energy +15, Energy Regeneration -1 Health +30 * Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery) Damage +15% (while in a stance) * Ascalon Bow (Longbow), Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%) Destiny's Gorge =============== Barton Smallwood ---------------- Collects: 5 Shriveled Eyes * Armor - Headgear * Elementalist - Flame's Eye (AL 60) (Fire Magic) * Mesmer - Animal Mask (AL 60) (Inspiration Magic) * Monk - Zealot's Scalp Design (AL 60) (Smiting Prayers) * Necromancer - Devilish Scar Pattern (AL 60) (Soul Reaping) * Ranger - Traveler's Mask (AL 70) (Wilderness Survival) * Warrior - Brute's Helm (AL 80) (Strength) Diviner's Ascent ================ Cinder Linnwood --------------- Location: Desert Camp Northeast of Elona Reach Collects: 5 Bleached Carapaces * Jeweled Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Illusion Magic) Improves Casting speed using Illusion Magic skills (20% chance) Improves skill recharge using Illusion Magic skills (20% chance) * Idol, Energy +12 (req. 9 Curses) Improves Casting speed using Curses skills (20% chance) Improves skill recharge using Curses skills (20% chance) * Storm Artifact, Energy +12 (req. 9 Air Magic) Improves Casting speed using Air Magic skills (20% chance) Improves skill recharge using Air Magic skills (20% chance) * Divine Symbol, Energy +12 (req. 9 Divine Favor) Improves Casting speed using Divine Favor skills (20% chance) Improves skill recharge using Divine Favor skills (20% chance) * Long Sword, Slashing Dmg: 15-22 (req. 9 Swordsmanship) Damage +15% (while in a stance)) Luven Underwood --------------- Location: Just outside Elona Reach Collects: 5 Minotaur Horns * Cane, Chaos Dmg: 11-22 (req. 9 Domination Magic) Improves skill recharge using Domination Magic skills (20% chance) * Bone Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Death Magic) Improves casting speed using Death Magic skills (20% chance) Improves skill recharge using Death Magic skills (20% chance) * Fire Wand, Fire Dmg: 11-22 (req. 9 Fire Magic) Improves skill recharge using Fire Magic skills (20% chance) * Smiting Staff, Energy +10, Light Dmg: 11-22 (req. 9 Smiting Prayers) Improves Casting speed using Smiting Prayers skills (20% chance) Improves skill recharge using Smiting Prayers skills (20% chance) * War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while enchanted) * Ascalon Bow (Flatbow), Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while enchanted) Prophet's Path ============== Fenster the Golden ------------------ Location: Near Augury Rock Collects: 5 Minotaur Horns * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 60) * Mesmer - Stylish Gloves (AL 60) * Monk - Monk Handwraps (AL 60) * Necromancer - Necromancer's Gloves (AL 60) * Ranger - Leather Gloves (AL 70) * Warrior - Ringmail Gauntlets (AL 80) Gustov the Silent ----------------- Collects: 5 Dune Burrower Jaws * Armor - Footgear * Elementalist - Elementalist's Shoes (AL 60) * Mesmer - Stylish Footwear (AL 60) * Monk - Monk Sandals (AL 60) * Necromancer - Necromancer's Boots (AL 60) * Ranger - Leather Boots (AL 70) * Warrior - Ringmail Boots (AL 80) Kyle the Rich ------------- Location: In oasis canyon Collects: 5 Losaru Manes * Armor - Chest * Elementalist - Elementalist's Robes (AL 60) * Mesmer - Stylish Attire (AL 60) * Monk - Monk Raiment (AL 60) * Necromancer - Necromancer Tunic (AL 60) * Ranger - Leather Vest (AL 70) * Warrior - Ringmail Hauberk (AL 80) Winfield Michelson ------------------ Location: Just outside of Heroes' Audience Collects: 5 Bleached Carapaces * Armor - Chest * Elementalist - Elementalist's Robes (AL 60) * Mesmer - Stylish Attire (AL 60) * Monk - Monk Raiment (AL 60) * Necromancer - Necromancer Tunic (AL 60) * Ranger - Leather Vest (AL 70) * Warrior - Ringmail Hauberk (AL 80) Salt Flats ========== Kelsay Pradist -------------- Location: East of Seeker's Passage Collects: 5 Jade Mandibles * Armor - Headgear * Elementalist - Storm's Eye (AL 60) (Air Magic) * Mesmer - Imposing Mask (AL 60) (Domination Magic) * Monk - Prophet's Scalp Design (AL 60) (Divine Favor) * Necromancer - Ragged Scar Pattern (AL 60) (Blood Magic) * Ranger - Tamer's Mask (AL 70) (Beast Mastery) * Warrior - Executioner's Helm (AL 80) (Axe Mastery) Sir Norrington -------------- Collects: 5 Shriveled Eyes * Armor - Gloves * Elementalist - Elementalist's Gloves (AL 60) * Mesmer - Stylish Gloves (AL 60) * Monk - Monk Handwraps (AL 60) * Necromancer - Necromancer's Gloves (AL 60) * Ranger - Leather Gloves (AL 70) * Warrior - Ringmail Gauntlets (AL 80) The Scar ======== Cedrick Rogers -------------- Location: Just outside of Thirsty River Collects: 5 Losaru Manes * Armor - Legs * Elementalist - Elementalist's Leggings (AL 60) * Mesmer - Stylish Hose (AL 60) * Monk - Monk Pants (AL 60) * Necromancer - Necromancer's Leggings (AL 60) * Ranger - Leather Leggings (AL 70) * Warrior - Ringmail Leggings (AL 80) Jamie the Wanderer ------------------ Location: Alcove near Sand Giants Collects: 5 Dune Burrower Jaws * Armor - Legs * Elementalist - Elementalist's Leggings (AL 60) * Mesmer - Stylish Hose (AL 60) * Monk - Monk Pants (AL 60) * Necromancer - Necromancer's Leggings (AL 60) * Ranger - Leather Leggings (AL 70) * Warrior - Ringmail Leggings (AL 80) Lord Dorn Lendrigen ------------------- Location: Mid-eastern edge of the Scar Collects: 5 Bleached Shells * Cane, Chaos Dmg: 11-22 (req. 9 Illusion Magic) Improves casting speed using Illusion Magic Skills (20% chance) * Idol, Energy +12 (req. 9 Curses) Energy +15, Energy Regeneration -1 Health +30 * Air Staff, Energy +10, Lightning Dmg: 11-22 (req. 9 Air Magic) Improves Casting speed using Air Magic Skills (20% chance) Improves skill recharge using Air Magic skills (20% chance) * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor) Improves skill recharge using Divine Favor Skills (20% chance) * Crimson Carapace Shield, Armor: 16 (req. 9 Tactics) Health +45 (while in a stance) Received Damage -2 (while in a stance) Skyward Reach ============= Arliss Vaughn ------------- Location: Near the exit to The Scar Collects: 5 Iridescent Griffon Wings * Jeweled Chalice, Energy +12 (req. 9 Illusion Magic) Improves Casting speed using Illusion Magic skills (20% Chance) Improves skill recharge using Illusion Magic skills (20% Chance) * Truncheon, Cold Dmg: 11-22 (req. 9 Death Magic) Improves skill recharge using Death Magic skills (20% Chance) * Frost Artifact, Energy +12 (req. 9 Water Magic) Improves Casting speed using Water Magic skills (20% Chance) Improves skill recharge using Water Magic skills (20% Chance) * Smiting Rod, Lightning Dmg: 11-22 (req. 9 Smiting Prayers) Improves Casting speed using Smiting Prayers skills (20% Chance) John Verado ----------- Location: Just outside Augury Rock Collects: 5 Topaz Crests * Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic) Improves casting speed using Domination Magic skills (20% chance) Improves skill recharge using Domination Magic skills (20% chance) * Cruel Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Blood Magic) Improves casting speed using Blood Magic skills (20% chance) Improves skill recharge using Blood Magic skills (20% chance) * Earth Wand, Earth Dmg: 11-22 (req. 9 Earth Magic) Improves skill recharge using Earth Magic skills (20% chance) * Protective Icon, Energy +12 (req. 9 Protection Prayers) Energy +15, Energy Regeneration -1 Health +30 * Ascalon Bow (Composite Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%) Mourn Drakespur --------------- Location: Southwest of Destiny's Gorge near teleporter Collects: 5 Dessicated Hydra Claws * Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic) Improves casting speed using Inspiration skills (20% chance) Improves skill recharge using Inspiration skills (20% chance) * Wicked Staff, Energy +10, Shadow Dmg: 11-22 (req. 9 Curses) Improves casting speed using Curses skills (20% chance) Improves skill recharge using Curses skills (20% chance) * Air Wand, Lightning Dmg: 11-22 (req. 9 Air Magic) Improves skill recharge using Air Magic skills (20% chance) * Healing Ankh, Energy +12 (req. 9 Healing Prayers) Improves casting speed using Healing Prayers skills (20% chance) Improves skill recharge using Healing Prayers skills (20% chance) * Ascalon Bow (Short Bow), Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while Health is above 50%) Rylan Paval ----------- Location: Just south of Augury Rock Collects: 5 Spiny Seeds * Inscribed Chakram, Energy +12 (req. 9 Domination Magic) Improves Casting speed using Domination skills (20% Chance) Improves skill recharge using Domination skills (20% Chance) * Grim Cesta, Energy +12 (req. 9 Soul Reaping) Improves Casting speed using Soul Reaping skills (20% Chance) Improves skill recharge using Soul Reaping skills (20% Chance) * Water Staff, Energy +10, Cold Dmg: 11-22 (req. 9 Water Magic) Improves Casting speed using Water Magic skills (20% Chance) Improves skill recharge using Water Magic skills (20% Chance) * Holy Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Divine Favor) Improves Casting speed using Divine Favor skills (20% Chance) Improves skill recharge using Divine Favor (20% Chance) Vulture Drifts ============== Brandon Harlin -------------- Location: Near teleporter to the North of Dunes of Despair Collects: 5 Encrusted Loadstones * Jeweled Chalice, Energy +12 (req. 9 Illusion Magic) Energy +15, Energy Regeneration -1 Health +30 * Grim Cesta, Energy +12 (req. 9 Blood Magic) Energy +15, Energy Regeneration -1 Health +30 * Scroll, Energy +12 (req. 9 Earth Magic) Improves Casting speed using Earth Magic skills (20% chance) Improves skill recharge using Earth Magic skills (20% chance) * Protective Icon, Energy +12 (req. 9 Protection Prayers) Improves Casting speed using Protection Prayers skills (20% chance) Improves skill recharge using Protection Prayers skills (20% chance) * Battle Axe, Slashing Dmg: 6-28 (req. 9 Axe Mastery) Damage +15% (while enchanted) Karl Jakobs ----------- Location: Near exit to the Arid Sea Collects: 5 Massive Jawbones * Inscribed Staff, Energy +10, Chaos Dmg: 11-22 (req. 9 Domination Magic) Improves Casting speed using Domination Magic skills (20% chance) Improves skill recharge using Domination Magic skills (20% chance) * Deadly Cesta, Shadow Dmg: 11-22 (req. 9 Blood Magic) Improves skill recharge using Blood Magic skills (20% chance) * Fire Staff, Energy +10, Fire Dmg: 11-22 (req. 9 Fire Magic) Improves Casting speed using Fire Magic skills (20% chance) Improves skill recharge using Fire Magic skills (20% chance) * Holy Rod, Fire Dmg: 11-22 (req. 9 Divine Favor) Improves skill recharge using Divine Favor skills (20% chance) * Crimson Carapace Shield, Armor: 16 (req. 9 Tactics) Health +45 (while hexed) Received Damage -2 (while hexed) * Ascalon Bow (Horn bow), Piercing Dmg: 15-28 (req. 9 Marksmanship) Damage +15% (while enchanted) Kraviec the Cursed ------------------ Location: Near teleporter to Northeast of Dunes of Despair Collects: 5 Iridescent Griffon Wings * Jeweled Chakram, Energy +12 (req. 9 Inspiration Magic) Energy +15, Energy regeneration -1 Health +30 * Grim Cesta, Energy +12 (req. 9 Soul Reaping) Energy +15, Energy regeneration -1 Health +30 * Scroll, Energy +12 (req. 9 Energy Storage) Improves Casting speed using Energy Storage skills (20% chance) Improves skill recharge using Energy Storage skills (20% chance) * Healing Ankh, Energy +12 (req. 9 Healing Prayers) Energy +15, Energy regeneration -1 Health +30 * War Hammer, Blunt Dmg: 19-35 (req. 9 Hammer Mastery) Damage +15% (while in a stance) Uderit Ignis ------------ Location: Just outside of Dunes of Despair Collects: 5 Jade Mandibles * Inscribed Chakram, Energy +12 (req. 9 Fast Casting) Improves Casting speed using Fast Casting Skills (20% chance) Improves skill recharge using Fast Casting skills (20% chance) * Truncheon Shadow Dmg: 11-22 (req. 9 Curses) Improves skill recharge using Curses skills (20% chance) * Water Wand, Cold Dmg: 11-22 (req. 9 Water Magic) Improves skill recharge using Water Magic skills (20% chance) * Smiting Staff |
Author: | tault_greybok [ August 18th, 2005, 7:37 pm ] |
Post subject: | |
This info is right out of the guide and can be found online just about anywhere |
Author: | tault_libertygone [ August 18th, 2005, 10:53 pm ] |
Post subject: | |
yep. |
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