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Spiker Build ( Mine ) http://www.taultunleashed.com/guild-wars-submissions/spiker-build-mine-t24205.html |
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Author: | leo_sniper [ September 10th, 2005, 12:42 am ] |
Post subject: | Spiker Build ( Mine ) |
These are my skills and my build: Skills: Blinding Flash ( Stop those annoying Rangers ) Chain Lightning ( Multiple Person Damage ) Lightning Strike ( Massive Damage ) Lightning Orb ( Massive Damage ) Lightning Touch ( Incase they get near ) Aura Of Restoration ( For some health ) Resurrection Signet ( Everyone hates you if you dont have this ) Build: Air magic: 12 + 1 = 13 Earth magic: 0 Fire magic: 0 Water magic: 0 Energy storage: 12 --------------- Beast mastery: 0 Expertise: 0 Marksmanship: 0 Wilderness survival: 0 Using Spike ( Air magic ) skills have massive damage and are good in the tombs and arena's because they deal over 120 damage on Monks and Mesmers Spiking is best usefull on: 1. Monks & Mesmer's Armor 2. Elementalist's 3. Warriors |
Author: | faeth924 [ September 10th, 2005, 6:43 am ] |
Post subject: | |
Yea, but this is also very well known, and chain lightening was also nerfed in an earlier patch. Also, couldn't your attributes be better if you got one of those magic stones on your headpiece that gave you +1 air magic? AND maybe a superior rune? (and minor energy storage) |
Author: | tault_greybok [ September 10th, 2005, 4:47 pm ] |
Post subject: | |
I agree a very well known build with several better possibilities |
Author: | youngone [ September 26th, 2005, 11:50 am ] |
Post subject: | |
the one posted above is a very poor spiker build.. Elemental Attunement Air Attunement Glyph of ele Power lightning strike lightning orb chain blinding flash rez sig with the 2 attunements up you get 80% of the energy you cast back so you can cast all day keep the glyph on, and with certain weapons you could get a 20 attribute point hit 16+2 from glyph and +2 more possibly from weapons the best way to do this is get 5 spikers 2 monks and a shutdown mesmer..have the mes take out the proto monk so all you spikers can just own people.. Air magic 12+4 (sup and head item) energy storage 12+1 make sure one of your eles is a ranger with frozen soil so when you kill things they cant be ressed super quick ive made it to the hall many times with that build..if you dont have a good caller though you will never get anywhere..you gotta attack at the same time! enjoy |
Author: | faeth924 [ September 26th, 2005, 2:44 pm ] |
Post subject: | |
Very good. Lock? |
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