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Weapon Upgrade List
http://www.taultunleashed.com/gw-guide-discussion/weapon-upgrade-list-t20995.html
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Author:  tault_mrbong [ June 28th, 2005, 12:39 pm ]
Post subject:  Weapon Upgrade List

Here is a list of all the weapon upgrades that I know of and there min-max stats!

obviously, if your selling, you will get ALOT more for top-end upgrades. generally double that of one that is 1 less that perfect! (stupid really)



AXE UPGRADES

AXE GRIPS
Axe Grip of Enchanting (10%...20%)
Enchantments last x% longer

Axe Grip of Fortitude (+10...+30)
Maximum health increased by x

Axe Grip of Defense(+4...+7)*
Armor increased by x

Axe Grip of Shelter(+4...+7)*
Armor Increased by x(Vs. Physical Attacks)

Axe Grip of Warding(+4...+7)*
Armor Increased by x (Vs. Elemental Attacks)

Axe Grip of Trollslaying(10%...20%)
Damage +x%(Vs. Trolls)

Axe Grip of Giantslaying(10%...20%)
Damage +x%(Vs. Giants)

Axe Grip of Skeletonslaying(10%...20%)
Damage +x%(Vs. Undead)

Axe Grip of Axe Mastery(2%..20%)
Axe Mastery increased by 1 (x% Chance While Using Skills)


AXE HAFTS
Ebon Axe Haft
Deal Earth Damage

Icy Axe Haft
Deal Cold Damage

Shocking Axe Haft
Deal Lightning Damage

Zealous Axe Haft*
Gain 1 Energy on Hit. -1 Energy Regen

Fiery Axe Haft
Deal Fire Damage

Furious Axe Haft(2%...10%)
Double Adrenalin on hit (Chance x%)

Vampiric Axe Haft(1...5)
Gain x Life per hit. -1 Health Regen.

Sundering Axe Haft(2%...10%)
Armor Penetration 10%(Chance x%)

Barbed Axe Haft
Lengthens Bleeding Duration of Foe



HAMMER UPGRADES

HAMMER GRIPS
Hammer Grip of Enchanting (10%...20%)
Enchantments last x% longer

Hammer Grip of Fortitude (+10...+30)
Maximum health increased by x

Hammer Grip of Defense(+4...+7)*
Armor increased by x

Hammer Grip of Shelter(+4...+7)*
Armor Increased by x(Vs. Physical Attacks)

Hammer Grip of Warding(+4...+7)*
Armor Increased by x (Vs. Elemental Attacks)

Hammer Grip of Trollslaying(10%...20%)
Damage +x%(Vs. Trolls)

Hammer Grip of Giantslaying(10%...20%)
Damage +x%(Vs. Giants)

Hammer Grip of Skeletonslaying(10%...20%)
Damage +x%(Vs. Undead)

Hammer Grip of Hammer Mastery(2%..20%)
Hammer Mastery increased by 1 (x% Chance While Using Skills)


HAMMER HAFTS
Ebon Hammer Haft
Deal Earth Damage

Icy Hammer Haft
Deal Cold Damage

Shocking Hammer Haft
Deal Lightning Damage

Fiery Hammer Haft
Deal Fire Damage

Zealous Hammer Haft*
Gain 1 Energy on Hit. -1 Energy Regen

Furious Hammer Haft(2%...10%)
Double Adrenalin on hit (Chance x%)

Vampiric Hammer Haft(1...5)
Gain x Life per hit. -1 Health Regen.

Sundering Hammer Haft(2%...10%)
Armor Penetration 10%(Chance x%)



SWORD UPGRADES

SWORD POMMELS
Sword Pommel of Enchanting (10%...20%)
Enchantments last x% longer

Sword Pommel of Fortitude (+10...+30)
Maximum health increased by x

Sword Pommel of Defense(+4...+7)*
Armor increased by x

Sword Pommel of Shelter(+4...+7)*
Armor Increased by x(Vs. Physical Attacks)

Sword Pommel of Warding(+4...+7)*
Armor Increased by x (Vs. Elemental Attacks)

Sword Pommel of Trollslaying(10%...20%)
Damage +x%(Vs. Trolls)

Sword Pommel of Giantslaying(10%...20%)
Damage +x%(Vs. Giants)

Sword Pommel of Skeletonslaying(10%...20%)
Damage +x%(Vs. Undead)

Sword Pommel of Swordsmanship(2%..20%)
Swordsmanship increased by 1 (x% Chance While Using Skills)

SWORD HILTS
Ebon Sword Hilt
Deal Earth Damage

Icy Sword Hilt
Deal Cold Damage

Shocking Sword Hilt
Deal Lightning Damage

Fiery Sword Hilt
Deal Fire Damage

Zealous Sword Hilt*
Gain 1 Energy on Hit. -1 Energy Regen

Furious Sword Hilt(2%...10%)
Double Adrenalin on hit (Chance x%)

Vampiric Sword Hilt(1...3)
Gain x Life per hit. -1 Health Regen.

Sundering Sword Hilt(2%...10%)
Armor Penetration 10%(Chance x%)

Barbed Sword Hilt
Lengthens Bleeding Duration of Foe



BOW UPGRADES

BOW GRIPS
Bow Grip of Enchanting (10%...20%)
Enchantments last x% longer

Bow Grip of Fortitude (+10...+30)
Maximum health increased by x

Bow Grip of Defense(+4...+7)*
Armor increased by x

Bow Grip of Shelter(+4...+7)*
Armor Increased by x(Vs. Physical Attacks)

Bow Grip of Warding(+4...+7)*
Armor Increased by x (Vs. Elemental Attacks)

Bow Grip of Trollslaying(10%...20%)
Damage +x%(Vs. Trolls)

Bow Grip of Giantslaying(10%...20%)
Damage +x%(Vs. Giants)

Bow Grip of Skeletonslaying(10%...20%)
Damage +x%(Vs. Undead)

Bow Grip of Marksmanship(2%..20%)
Marksmanship increased by 1 (x% Chance While Using Skills)


BOW STRINGS
Ebon Bow String
Deal Earth Damage

Icy Bow String
Deal Cold Damage

Shocking Bow String
Deal Lightning Damage

Fiery Bow String
Deal Fire Damage

Vampiric Bow String(1...5)
Gain x Life per hit. -1 Health Regen.

Sundering Bow String(2%...10%)
Armor Penetration 10%(Chance x%)

Zealous Bow String*
Gain 1 Energy on Hit. -1 Energy Regen

STAFF UPGRADES

STAFF WRAPPINGS
Staff Wrapping of Enchanting (10%...20%)
Enchantments last x% longer

Staff Wrapping of Fortitude (+10...+30)*
Maximum health increased by x

Staff Wrapping of Defense(+4...+7)*
Armor increased by x

Staff Wrapping of Shelter(+4...+7)*
Armor Increased by x(Vs. Physical Attacks)

Staff Wrapping of Warding(+2...+5)
Armor Increased by x (Vs. Elemental Attacks)

Staff Wrapping of Trollslaying(10%...20%)
Damage +x%(Vs. Trolls)

Staff Wrapping of Giantslaying(10%...20%)
Damage +x%(Vs. Giants)

Staff Wrapping of Skeletonslaying(10%...20%)
Damage +x%(Vs. Undead)



STAFF HEADS
Hale Staff Head(+10...+30)
Maximum health increased by x

Defensive Staff Head(+4...+7)*
Armor increased by x

Insightful Staff Head (+1...+5)*
Increase Maximum Energy by x

* denotes additions/changes

Author:  tault_libertygone [ June 28th, 2005, 1:13 pm ]
Post subject: 

wow, +8 on defensive now? i thought 7 was max. That's new?

Author:  tault_mrbong [ June 28th, 2005, 1:54 pm ]
Post subject: 

Some of them may be a little off. this list is a list I created on another website, and got peoples input. you will note those have a * next to them. they were changed to those numbers by other posters who said that was the max (the particular person said he was getting the info from that guide that came out)

Author:  tault_sky_liner [ June 29th, 2005, 5:03 am ]
Post subject: 

Nice list, but you forgot a staff head- the insightful staff head adds x energy +1-5 i think...

Glad someone finally came up with a list like this.

Author:  tault_mrbong [ June 29th, 2005, 7:24 am ]
Post subject: 

updated the list again

Author:  ulv_pvp [ June 20th, 2006, 9:17 am ]
Post subject: 

Might want to change all sunderings to 20/20, it's not 10/10 anymore :)

Ulv

Author:  kallick [ June 20th, 2006, 11:29 am ]
Post subject: 

Might want to check out the date it's a year old and I assume not used anymore.

I always use guild wars guru for pricings etc.

Author:  ulv_pvp [ June 20th, 2006, 12:36 pm ]
Post subject: 

Alright, I'll provide a fresh on later then. It's updated alot and there are more with the Assassin out.

Ulv

Author:  kallick [ June 21st, 2006, 12:13 am ]
Post subject: 

As i said I wouldn't bother too much as Guild wars guru is done more regularly.

This forum is more geared towards glitches, exploits and bots.

Author:  ulv_pvp [ June 21st, 2006, 2:15 am ]
Post subject: 

Ok then :P

Ulv

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