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SC2 Rushing Guides - Protoss In Base Gateway Rush

Posted: July 24th, 2010, 9:25 am
by tault_Broden
First game as zerg after getting my !@#$%^&* kicked several times trying protoss. This is your typical protoss zealot rush. You leave only 6-8 probes on your minerals and then build 2 gateways somewhat near the opponent and spam chrono boost on them to pump zealots out real quick. As you can see there were 2 zealots at my base just after i got my spawning pool up. This is a make or break strategy because if the opponent defends and then counters, youre prretty much screwed. If you want to see the replay showing the protoss player, let me know and I can upload that.

[youtube]http://www.youtube.com/watch?v=GgP8Gp-RADk&feature=player_embedded[/youtube]
Enjoy

Posted: July 27th, 2010, 9:04 am
by dragonaged
Yea this is so over powered. I think they are going to nerf the build time for gateways again.

Posted: July 28th, 2010, 11:20 am
by tault_Broden
They already nerfed rebuild on units.

Posted: July 28th, 2010, 11:09 pm
by Tault_admin
Yea protoss rushing was so over powered in 2v2 when you could speed up unit building. Hah i sorta wish they had it.