Page 1 of 1

SWG Autoit crafting bot

Posted: March 26th, 2011, 6:20 am
by r04r
Here it is again :)
This automated the manual crafting progress. Download the attachment and save as craftingbot.au3, and you need AutoIt installed as usual.

Requirements:
SWG is in windowed mode
Interface->Object icon rotation is OFF
Keymap->Actions can be fired from toolbar is ON


The rest is detailed in the script.

Re: Re: Autoit crafting bot

Posted: March 26th, 2011, 7:10 am
by cuervogold
Yays or Nays

Re: Re: Autoit crafting bot

Posted: March 27th, 2011, 9:55 am
by odistant
yay

Re: Autoit crafting bot

Posted: March 27th, 2011, 11:40 am
by vinnyboy32
Need one more yay.

Re: Re: Autoit crafting bot

Posted: March 28th, 2011, 6:46 am
by tnok85
Yay

Re: Re: Autoit crafting bot

Posted: March 28th, 2011, 7:32 am
by Tault_admin
Approved and moved to confirmed.

Re: SWG Autoit crafting bot

Posted: April 15th, 2011, 11:40 pm
by wieli10
Hey,

I just cant this one to work at all. i have to say that i havent been playing in 6 years and not usung any sort of scripts in that time so this is most likely something i do wrong.

First of all no matter in how i run it (windowed/windowed borderd) i always have to activate windows to be able to preform at tast (shift and click tasks) otherwise the script dont recognize the "click or shift-click"

Another thing, isisnt it possible to run this in practice mode and also skip the crafting station?

I suck at autoit, just to get it out there

Thanks

Re: SWG Autoit crafting bot

Posted: April 22nd, 2011, 4:37 pm
by other1
Just wanted to say thanks for this. Used it this past week (with some modifications to remove the experimenting) to afk a new structures trader up to 90.

Re: SWG Autoit crafting bot

Posted: July 2nd, 2011, 2:28 pm
by stevie1212
r04r wrote:Here it is again :)
This automated the manual crafting progress. Download the attachment and save as craftingbot.au3, and you need AutoIt installed as usual.

Requirements:
SWG is in windowed mode
Interface->Object icon rotation is OFF
Keymap->Actions can be fired from toolbar is ON


The rest is detailed in the script.
does this work for pre cu emulaters and never used auto it how do i set it up