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Frame Rate Issue In Map Mode
Posted: April 29th, 2004, 6:42 pm
by Homeboy
Wyv
Since the new patch when i switch to map mode my frames drop a lot compared to not running X. It was never like this b4 this latest patch, anyone else have this problem?
Need help.
Posted: April 29th, 2004, 7:29 pm
by WyvernX
Do you people even read the other threads before posting?
Posted: April 29th, 2004, 7:48 pm
by Homeboy
just read all the post didnt see anyone with the same problem, saw something about it in toa 2 patches ago in march maybe i missed the one about this patch that just came few days ago, u r gonna patch again to fix or is it a client problem?
Posted: April 29th, 2004, 8:10 pm
by WyvernX
Prob a combination of both.
I'm fixing the DU Service now. I have optimized the drawing routines quite a bit. It should significantly increase your framerate. Even more than it was before. I'm going to try and keep the 2000 mobs in there and it should not matter with this new optimization code.
Posted: April 29th, 2004, 8:24 pm
by Homeboy
Very cool ur the man Wyv.
Posted: April 29th, 2004, 8:51 pm
by WyvernX
Testing it now....
X's fingers.
I took out a ton of stuff that was in the drawing loop that was creating on the fly and moved it into the update loop which gets called MUCH less often than the drawing loop.