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SWG - Free Trials and the House Pack Up
Posted: June 11th, 2007, 10:10 am
by Gaming-News
Due to a technical error, some players were able to enter and join the 14-day trial program after May 17, 2007, the scheduled end date for the trial program. To ensure that you can keep your in-game structure, you will need to convert your account to an active, paid subscription no later than this Sunday, June 10, 2007 at 11:59PM PDT. After that point, your house will be noted in-game as "abandoned" and marked for pack-up if your account is not active.
Please click here for more details about saving your in-game structures.
http://starwarsgalaxies.station.sony.co ... m?id=67280
Posted: June 14th, 2007, 12:59 pm
by ghostrogue
One of the reasons I rarely play SWG now is not so much an utter hate for the changes, but the strange emptiness that I feel when I ride through what were once cities filled with hundreds of stores. The utter loss of life hurts my finely tuned elder jedi senses, and makes song lines like "Don't you forget about me".
This, coupled with most of the prime real estate being occupied by inactive players, made SWG even worse. Sony refused to admit a mistake, and lost millions because of it.
I wish there was a way to go back in time, to the days where I got fourty tells when logging on, and countless friends were actively in and out of my stores. I miss when my group had over 200 harvesters, and were one of the largest malls. They have tried to reincorporate some of the things, such as beast master, through the profession point thing they added. It adds a little back, but it's too little too late. SWG dies more every day.
I wish that sony would compact the servers all into one, so at least it would be active again. ~Cry~