Page 1 of 1

artwork from SWG Trading Card Game

Posted: September 24th, 2011, 11:24 pm
by _obelix_
since the TCG will be closing as well, I'd like to ask if someone knows a way to extract the card artwork from the TCG gamefiles somehow.

From what I found out, the cards are stored in the cards.rcc file. Someone on the net said, *.rcc files are compiled C++ resource files.

I don't have much knowledge in C++ at all - so, is someone else here able to point me to a tool / create a tool, which is able to decompile the rcc-file? I already tried to find one with no success :(

Re: artwork from SWG Trading Card Game

Posted: September 25th, 2011, 4:16 am
by r04r
I suggest asking this question on modsource.org and modthegalaxy.com

Re: artwork from SWG Trading Card Game

Posted: September 25th, 2011, 4:24 am
by r04r
Also, this or this might be relevant to your interests, though they don't list any seeds.

Re: artwork from SWG Trading Card Game

Posted: September 29th, 2011, 2:35 pm
by r04r

Re: artwork from SWG Trading Card Game

Posted: October 1st, 2011, 10:30 am
by _obelix_
wow... thanks for the download archive!

*thumbs up*

Re: artwork from SWG Trading Card Game

Posted: June 11th, 2020, 7:27 pm
by evilfigment
The RCC Files are QTResources (virtual filesystems) and its data is also XOR'd to obfuscate it slightly.

Download the QT development environment and make an app using the qtcore that loads the rcc file as a qresource then recursively extract all qdir files.

as you write the data to disk xor each byte by 0x73 to get the original data.

Have fun :)