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Jedi Guide

Posted: December 30th, 2003, 8:11 pm
by Tault_admin
1. Place a house and declare it as your main place of residence.

2. Hunt holocrons:

-Each holocron will tell you what skill you need to master in to become a jedi. You will need to get 4 holocrons usually. On the fourth one it should say go your own path.

-Example:
-I get one holocron and it says to be a medic.
-I get another it says to be a pistol master.
-Continue until it says i should go my own path.

-Creatures that drop Holocrons
1- Dark Jedi Master
2- Dark Jedi Knight
3- Dark Troopers: Naboo (-6500, -3265)
4- Nightsisters: Cave on Dathomir (2544, -1584)
5- Surface Marshalls: Any imperial terminal when a imperial mission is selected.
6- Any NPC with Force name

3. Find yourself.

-This part is the most elusive to people. As it stands this is what people think.
-Go try to master other skills you have.
-Visit all planets.
-Do server important quests.
-Do badge quest.


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Posted: January 6th, 2004, 4:16 pm
by tault_syn
I actually spoke with a CSR.. . he leaked me a small bit of information. The only thing it involves is (PROFESSIONS) 5 pre set professions at character creation. Which proves my 4+1 theory correct. 4 Hinted skills and 1 you have to guess. Are they random ? (I actually have been studying peoples paths and I do not really see any sort of patterns) I worked out some mathematical solutions but the system they use is far too advanced for my skills. Though it is not possible for any sort of system/program to be random, it can use some sort of high tech algorithym for figuring what the pattern is or how to figure it out. (smiles) well good luck to you all trying to get your FSCS.

mey teh force be with you.. .