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Making more spawn
Posted: May 23rd, 2004, 10:23 am
by tault_Tault Community
head to a dungeon or where ever there is a static spawn. Dizzy then knockdown the creature. Sometime after you get the xp for killing it, it'll stand back up and you'll be able to one hit kill it for the full xp again. What this also does is cause 2 creatures to spawn in the place. One day we had 20+ wielder of the darkside spawning. I was able to unarmedspin2 them all in one sitting. Must have looted 30 holos that day.
Posted: May 23rd, 2004, 8:14 pm
by tault_bearacedougie
i dont understand?
Posted: May 24th, 2004, 7:18 pm
by tault_Tault Community
Head to the geo caves on yavin4 with a tk with unarmedknockdown2 and start knocking down the Geo with it. Sometimes you'll kill the geo, but they'll get back up and just stand there with zero health. If you hit them again you'll get full xp again, which means double xp, plus when that creature reaspawns it'll spawn 2 of them and not one. I was able to get 20 geos spawning at once and with unarmedspin2 I was able to master TK in an hour with the help of another TKM who was training me.
Posted: May 30th, 2004, 9:53 pm
by tault_Tault Community
are tk masters the way to go if you wanna be powerful but are very poor? i have no money at all and im trying to get as powerful as possible so i can do the quests when the jedi stuff changes
Posted: May 31st, 2004, 7:14 am
by tault_Tault Community
Very poor, yes, but if you can get some money I would go swords.
Posted: January 9th, 2005, 3:51 pm
by tault_liquideyes
Here is the 100% right way to do this !! Make the Creature Dizzy when it are dizzy do more then half bar dmg and then KD it. Now u have only to do normal attacks ( NO SPECIALS ). When they are killed and stand one time up ( killed ) then u get a new one for him . Try it it works ill buggt a spawn from 2 up to more than 500
Have fun all
Posted: February 10th, 2005, 6:45 pm
by tault_liquideyes
Fixed with last patch :/