Replacing textures with your own
Posted: May 1st, 2007, 5:50 am
I was wondering if it's remotely possible to replace -any- texture in the game with your own, and if so how? Reason I'm asking is because I'm trying to write a capable and safe AutoIt combat macro that runs trajectories.
For that to be reliable however I would need to:
- Re-color ground textures to 1 static color
- Re-color certain NPC types to 1 static color
- If possible at all, import ground textures on my own
The programming isn't really a problem, but texture modding is fresh to me.
For that to be reliable however I would need to:
- Re-color ground textures to 1 static color
- Re-color certain NPC types to 1 static color
- If possible at all, import ground textures on my own
The programming isn't really a problem, but texture modding is fresh to me.