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Modding the JSF to Increase Hitbox Size?
Posted: January 3rd, 2008, 12:16 pm
by gama5
I was thinking (uh oh!), what if we mod the appearance of the JSF to that of the Kaut. Is it possible the hitbox would increase along with that? Then PVP in space would be easy and all those JSF fliers would be screwed. /discuss
Posted: January 4th, 2008, 11:04 am
by fta354
no
Posted: January 4th, 2008, 1:11 pm
by gama5
fta354 wrote:no
Thanks you for your contribution.
Posted: January 5th, 2008, 2:56 pm
by seniorfrito
No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.
Probably not making much sense here, but trust us, it wouldn't work.
Posted: January 5th, 2008, 3:30 pm
by gama5
seniorfrito wrote:No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.
Probably not making much sense here, but trust us, it wouldn't work.
Ya thats what I was thinking would happen. But doesn't hurt to ask. Least you explained why it wouldn't work and didn't just say "No" like someone I know....

Posted: January 6th, 2008, 12:20 pm
by karsikin
seniorfrito wrote:No honestly you'd be screwing yourself over. Appearance mods only affect your end of what you see. You'd be missing more than half the time because you'd be firing at something that is not there.
Probably not making much sense here, but trust us, it wouldn't work.
what this guy said
Posted: January 6th, 2008, 8:58 pm
by revjosh
I tried it, you can hit the other ship very easily but it won't register server side.
Posted: January 6th, 2008, 8:58 pm
by revjosh
Although it was funny watching corvettes spin in little circles around me
Posted: January 30th, 2008, 1:20 pm
by cobadass
Even if it were possible to increase hit boxes that would affect the game server side, if you have problems taking out JSF's in PvP, then you need to get new equipment.
The only time I have problems tracking the little !@#$%^* is when I'm flying on my freelancer in the rihkxyrk, but then that's just a gun heavy slug anyway. My advice is that if you're having problems with them, load up on missiles, get an engine with high YPR stats and run engine overload 4. Oh, and don't use a big ship like the rihk.
Posted: January 30th, 2008, 7:57 pm
by wyvernfist
This would only work if hits were calculated client-side.
Posted: January 31st, 2008, 12:52 am
by revjosh
wyvernfist wrote:This would only work if hits were calculated client-side.
And they are in the ground game. Back before they brought back auto aim I modded nyms slugthrowers (everybody used em) to be nightsister lances. Everybody's hitboxes were huge
