L2 Gameplay Outline
Posted: June 3rd, 2004, 10:53 am
Hello L2 players,
I am a former EQ and DAoC player now exploring FFXI, and I am looking to find out more info about the game from a L2 player's standpoint.
If someone would be so kind to outline a few points of the game in their most un-bias angle.
Thanks for your time, perhaps I'll see you in game...
I am a former EQ and DAoC player now exploring FFXI, and I am looking to find out more info about the game from a L2 player's standpoint.
If someone would be so kind to outline a few points of the game in their most un-bias angle.
- I am looking to find out more of charactor advancement speed, how long does it take to reach max level, on average, with powergamer potency.
- How does your charactor advance in skills? In DAoC you were allicated points as you level up to spend in the areas you wish to be stronger in. In FFXI you skill up the more you use a certain skill. in EQ it's a little of both.
- What is the endgame objective(if any), and are there large raid scale fighting grounds to continue character advancement beyond reaching maximum level?
- Is there a large segregation between types of players? (FFXI has a problem with "JP ONLY" groups)
- Is there a large database of rare drops and ways to customize your charactor so that not everyone is equiped the same (FFXI has AF that basicly anyone 60+ without alot of money wears, DAoC has Epic that basicaly anyone lv50 without alot of money wears)
- How does the games economy work? is crafting viable? any way to mass market your old gear ( auction house or baazar )
- Any negitive points you would like to touch on?
- Lastly is this a game you see yourself playing a year (or even two) from now, after WOW and EQ2 are on the market?
Thanks for your time, perhaps I'll see you in game...