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Dev Journal: PvP in C5

Posted: September 19th, 2006, 6:31 am
by Gaming-News
From www.egamefo.com

http://www.mmorpg.com/gamelist.cfm/loadNews/6177

In Chronicle 5: Oath of Blood, every class in Lineage II has received a new skill or a change to an existing skill to enhance Player vs. Player combat. Almost 50 new skills have been added in Chronicle 5, beginning at level 46, to introduce new and challenging tactics to defeat an opponent.

Each class belongs to an overall group, and a balance was established between the five groups. Within the fighter classes, the three groups form their own balance against each other. These melee groups can be vulnerable to Damage Dealing Mystic classes, but are superior to Healing/Buffing Mystics in combat. Healing/Buffing Mystics also have new abilities at their disposal to effectively combat the Damage Dealing Mystics.

Posted: September 21st, 2006, 2:30 am
by campanule
Never truly understood how they tought this rock/scissor/paper could work well in l2 though... :/

Posted: September 23rd, 2006, 2:46 pm
by samuraispnky
"Warlocks, Elemental Summoners, and Phantom Summoners can also confuse an enemy’s servitor into attacking its allies."

that should be cool, but would makes things a little confusing on the battle field