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eXhume vs xUnleashed purpose
Posted: August 6th, 2007, 5:39 pm
by sublimen
Whats the purpose of these programs, automate human keystrokes? If so, whats the difference between them?
How about detectabilitiy. so confused
Posted: August 6th, 2007, 6:11 pm
by kourath
Well, Xunleashed is sort of like a script interpretor that basically creates a superset of VBscript. Exhume is somewhat like Xunleashed, except that you can compile scripts. As far as detectability goes, Exhume is inherently less detectable, since the scripts are compiled.
Those are very, very basic answers. I never got into using Xunleashed or Exhume, so I guess I'm not really sure myself. Maybe someone else can provide you with a better answer.
Posted: August 6th, 2007, 6:49 pm
by sublimen
so basically they are the same thing excepts one is compiled and one is not...
whats the point of choosing a different one and hosting a different one
Posted: August 6th, 2007, 7:03 pm
by kourath
sublimen wrote:so basically they are the same thing excepts one is compiled and one is not...
not exactly. I guess I oversimplified it, Xunleashed is TU's legacy client for game botting. Exhume is the next-gen client, and works in completely different ways from Xunleashed. Exhume can do things that Xunleashed cannot, there is simply more power to utilize in Exhume than there is in Xunleashed. Not to mention, it is
much easier for end-users to use bots created in Exhume (since it is standalone) than it is in Xunleashed (which is a script interpretor) TU still provides support for Xunleashed, but things are starting to move into Exhume.
Posted: August 6th, 2007, 7:14 pm
by sublimen
Thats what i needed to see, get familiar with exhume pretty much and leave unleashed behind
Posted: August 8th, 2007, 10:44 am
by Tault_admin
On the left side of the page you can read things.
Our goal is to eventually merge the 2.
Xunleashed allows hooking in game
Exhume doesnt hook in game
Posted: August 15th, 2007, 4:58 am
by tault_mississippi
Or more precisely:
- Xunleashed hooks into the game - that just how it works.
- Exhume doesn't have to hook into the game, but the option is there if you want to write a script and programatically hook into the game.
Yea? Or have I misunderstood?
Posted: August 15th, 2007, 4:24 pm
by Tault_admin
Pretty much correct