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Spell casting in-game macro?

Posted: April 18th, 2005, 12:59 pm
by redman
In EQ1..

I set up a macro to cast 3 stuns. What it really did was cast the first one that was refreshed.
/cast 4
/cast 5
/cast 6
This would cast spells in slots 4, 5, and 6. First time you hit it, it'd cast 4 then 5 and 6 would be blocked. Second time, 4 wouldnt be refreshed so 5 would fire off and 6 would be blocked and so on....
This is a CLASSIC EQ1 Paladin macro... a HUGE percentage of paladins had this for macroing stuns.

In EQ2, I'd like to do a similar thing. I seem to be running out of hotkey space and there are a number of abilitys that I'd really rather lump into a bulk cast like this. Yea, I know that it will cast the first one then queue the last one... point is, I want to stick my DOTs and DDs all lumped under one Nuke/DOT key and just mash it when I want to cast them. By fiddling with casting order I can set up a priority system.

Is there an EQ2 equivalent to /cast?
What is it's syntax?

Thanks
RedMan

Re: Spell casting in-game macro?

Posted: April 18th, 2005, 2:50 pm
by taeadyen
/useability "Exact spelling of name in knowledge book"

Example

/useability Wild Swing

Good luck =))

Re: Spell casting in-game macro?

Posted: April 20th, 2005, 11:09 am
by redman
Thanks! Will Try it tonight.

Re: Spell casting in-game macro?

Posted: April 22nd, 2005, 9:19 am
by jimjim
/: ;useability Arcane agur
/: ;useability spellname ;useability spellname2

etc..

Re: Spell casting in-game macro?

Posted: April 28th, 2005, 3:18 pm
by raprgz
theres also a command to make it reclick the key on a timer but I havent found it, it was hinted to in the eq2interface forums.. the command they were talking about at that time was setting an alarm for each spell with a msg that will pop up.. at that time they were saying to use.

Line#1 /useability MakeShift Arrows
Line#2 /r_alrm_sess_dur_minutes 11.0
Line#3 /alarm_restart_sess_dur_alarm

the post can be read at.

http://www.eq2interface.com/forums/show ... php?t=2615