Bag & Box Selling?
Posted: January 30th, 2005, 6:12 pm
First I want to take a second to thank Wyvernx for the fantastic job he does. The best $50 bucks (2 Accounts) I have ever spent. I am to much of a noob here to know if any of that makes it into his pocket or not, but I hope it does.
I have seen mention of several nice features that are going to be into EQCrafter 3.0. I have to admit I cant wait. It looks to be awesome. There is one issue that I am working around right now that I was wondering may be addressed. Or even if I am just over looking the power of XUnleashed.
Currently I tailor and carpenter and I pile 200 Bags or Boxes at a time into my overflow. I dont use XUnleashed for selling though. I have another simplton macro I use that drags overflow items down and prices and sells them every 20 minutes, while I am at work. The problems I encounter with this are many.
Firstly I may sell all my stuff very quickly, but the macro doesnt care. It waits the alotted time.
Secondly I can't tell it how to price accurately. I typically deal with two lvls of quality so I wind up pricing the top slot 5 times at one price and the bottom slot 1 time at another. This can get down right nightmarish as the macro gets further and further out of whack.
Thirdly My hands are tied to only selling the packs. Introducing items into a few of the bags or boxes creates issues with the target points for pricing. There was one very bad evening of packs being sold for 5 Silver each after all my burlap items were gone. (Solved later by putting a no drop item in each bag).
All this is a long winded way of asking if I can look forward to better selling days ahead with the greatness of 3.0 or what other suggestions anyone may have.
Thanks again wyvernx for the great work.
I have seen mention of several nice features that are going to be into EQCrafter 3.0. I have to admit I cant wait. It looks to be awesome. There is one issue that I am working around right now that I was wondering may be addressed. Or even if I am just over looking the power of XUnleashed.
Currently I tailor and carpenter and I pile 200 Bags or Boxes at a time into my overflow. I dont use XUnleashed for selling though. I have another simplton macro I use that drags overflow items down and prices and sells them every 20 minutes, while I am at work. The problems I encounter with this are many.
Firstly I may sell all my stuff very quickly, but the macro doesnt care. It waits the alotted time.
Secondly I can't tell it how to price accurately. I typically deal with two lvls of quality so I wind up pricing the top slot 5 times at one price and the bottom slot 1 time at another. This can get down right nightmarish as the macro gets further and further out of whack.
Thirdly My hands are tied to only selling the packs. Introducing items into a few of the bags or boxes creates issues with the target points for pricing. There was one very bad evening of packs being sold for 5 Silver each after all my burlap items were gone. (Solved later by putting a no drop item in each bag).
All this is a long winded way of asking if I can look forward to better selling days ahead with the greatness of 3.0 or what other suggestions anyone may have.
Thanks again wyvernx for the great work.