Page 1 of 1
Yay! So we have the EQ2Service../
Posted: February 9th, 2005, 7:17 am
by relaxingatuf
Well im fairly new to scripting, however it seems in my lab i understand all the code for programming we write. I'm interested in picking around a bit with this, however i dont know where to begin. Wyv, where do we begin to start scripting / using the eq2service?
Posted: February 9th, 2005, 10:24 am
by djvj
Well after eq2 service we can start making scripts to run paths so we can get from a to b w/o having to be at the keyboard. Also a mapping service can be added so we can have an onscreen GUI map (very handy for those dungeons). Just check out some of the FFXI scripts for ideas.
Re: Yay! So we have the EQ2Service../
Posted: February 9th, 2005, 11:06 am
by relaxingatuf
OOOH! Soneone make a script for the journeyboots path!!! OMG that would ROCK!.
Posted: February 9th, 2005, 4:22 pm
by sheepshagger
[quote="relaxingatuf";p="54675"]
OOOH! Soneone make a script for the journeyboots path!!! OMG that would ROCK!.
[/quote]
How about you?
Re: Yay! So we have the EQ2Service../
Posted: February 9th, 2005, 8:18 pm
by relaxingatuf
Perhaps so. I haven't done the runs, and i may as well record em for us. Someone put up a faq on how to use it and i will.
Posted: February 10th, 2005, 4:32 am
by wyvernx
I'm adding a spawn list, target index, and zone name in the next udpate.
Re: Yay! So we have the EQ2Service../
Posted: February 10th, 2005, 10:33 am
by macaw2000
Cool. That should make combat macros a possibility.
Posted: February 10th, 2005, 3:36 pm
by wyvernx
And a harvest script..

Re: Yay! So we have the EQ2Service../
Posted: February 10th, 2005, 3:57 pm
by bukholt
wyvernx are you just the coolest guy around or what

Posted: February 10th, 2005, 7:27 pm
by wyvernx
Here is some of the progress on the spawn lists:
02/10/05 09:12:21 PM Spawn 37: tradeskill_entrance_craftsman
02/10/05 09:12:21 PM Spawn 38: door_widget76
02/10/05 09:12:21 PM Spawn 39: door_widget64
02/10/05 09:12:21 PM Spawn 40: qey_tradeskill_wholesaler
02/10/05 09:12:21 PM Spawn 41: door_widget74
02/10/05 09:12:21 PM Spawn 42: door_widget66
02/10/05 09:12:21 PM Spawn 43: door_widget80
02/10/05 09:12:21 PM Spawn 44: fprt_manhole_hood_to_sewer01
02/10/05 09:12:21 PM Spawn 45: door_widget86
02/10/05 09:12:21 PM Spawn 46: tradeskill_entrance_scholar
and
02/10/05 09:03:19 PM Spawn 32: a Bloodskull pawn
02/10/05 09:03:19 PM Spawn 33: a Bloodskull pawn
02/10/05 09:03:19 PM Spawn 34: wind felled tree
02/10/05 09:03:19 PM Spawn 35: a Bloodskull scout
02/10/05 09:03:19 PM Spawn 36: oasis fungi
02/10/05 09:03:19 PM Spawn 37: a Bloodskull warrior
02/10/05 09:03:19 PM Spawn 38: oasis shrubbery
Posted: February 10th, 2005, 9:57 pm
by scornn
drooooool.