EQCrafter error 97
Posted: February 11th, 2005, 2:50 pm
I've been using the crafter plugin fine on one machine. Using it on my other machine causes the following error when i click the start crafting button after positioning and clicking over the fuel icon to setup for reconfig.
EQ2Crafter Error:
Run-time Error '97': Can not call friend function on object which is not an instance of defining class.
any suggestions? thanks.
sys specs:
Windows 98, P3, Dx9
also posting the log file in cause that has anything in it.
02/11/05 02:21:08 PM Loading Window Schema. . .
02/11/05 02:21:08 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
02/11/05 02:21:08 PM Loading Window Schema. . .
02/11/05 02:21:08 PM Attempting to lock onto Client. . .
02/11/05 02:21:08 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
02/11/05 02:21:08 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
02/11/05 02:21:08 PM FOUND: Direct3D9::CreateDevice()
02/11/05 02:21:08 PM DETECTED: Direct3DDevice9 Reset
02/11/05 02:21:08 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
02/11/05 02:21:08 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
02/11/05 02:21:10 PM FOUND: Direct3DDevice9::Present
02/11/05 02:21:10 PM Releasing XUnleashed DX9 BackBuffers.
02/11/05 02:21:10 PM Released XUnleashed DX9 BackBuffers.
02/11/05 02:21:10 PM Initializing DX9 BackBuffers...
EQ2Crafter Error:
Run-time Error '97': Can not call friend function on object which is not an instance of defining class.
any suggestions? thanks.
sys specs:
Windows 98, P3, Dx9
also posting the log file in cause that has anything in it.
02/11/05 02:21:08 PM Loading Window Schema. . .
02/11/05 02:21:08 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
02/11/05 02:21:08 PM Loading Window Schema. . .
02/11/05 02:21:08 PM Attempting to lock onto Client. . .
02/11/05 02:21:08 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
02/11/05 02:21:08 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
02/11/05 02:21:08 PM FOUND: Direct3D9::CreateDevice()
02/11/05 02:21:08 PM DETECTED: Direct3DDevice9 Reset
02/11/05 02:21:08 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
02/11/05 02:21:08 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
02/11/05 02:21:10 PM FOUND: Direct3DDevice9::Present
02/11/05 02:21:10 PM Releasing XUnleashed DX9 BackBuffers.
02/11/05 02:21:10 PM Released XUnleashed DX9 BackBuffers.
02/11/05 02:21:10 PM Initializing DX9 BackBuffers...