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server side Client side question

Posted: March 10th, 2005, 5:47 am
by tault_pilkan
hey, im just wondering are items and bags and stuff client side or server side?

looking at the log for linked items

\aITEM -95676486 Prismatic Rod of the Scale:Prismatic Rod of the Scale\/a

each item in the game seems to be asigned a number in this case
-95676486 maybe theres a file to edit what you have in your bags and maybe if you put this number in you can get this item? any ideas?

Posted: March 10th, 2005, 7:27 am
by tault_sirusdv
lol SOE is dumb but... not that dumb... so um... how to put this nicely... no.

Posted: March 10th, 2005, 7:55 am
by tault_o0ofoulo0o
sirusdv wrote:lol SOE is dumb but... not that dumb... so um... how to put this nicely... no.
My thoughts exactly...try pulling that on like....Gravity (Ragnarok Online). That was actually a bug for a while :?

Posted: March 10th, 2005, 9:02 am
by tault_akanon
Well... I dunno. I'm going to try using the logfile to get the Item ID for a few different things in my inventory tonight and see what changing them around and examining them does. The server seems to surrender examine info on command (linked items - need I say more?) so examining an item with a spoofed ID might prove fruitful.

Posted: March 10th, 2005, 9:26 am
by tault_pilkan
btw impress your friends with \aITEM -95676486 Prismatic Rod of the Scale:Prismatic Rod of the Scale\/a its one of the Epic weapons only one guild has

Posted: March 10th, 2005, 11:16 pm
by tault_doctorprybar
Only one guild? Which one, which server because both Fallen and Shadow Strife on Befallen multiple members with it.

Posted: March 11th, 2005, 2:39 am
by tault_pilkan
the prismatic weapons? i beleave only one guild and thats Ardent legion on mistmoore has the prismatic weapons..

Posted: March 16th, 2005, 11:57 pm
by tault_discoduck
explained elsewhere- but theres 2 different sets of ID numbers- one is the one you see in the link, which is a link to a generic item database. The other is a database is ID numbers dynamicly assigned to each item in the game. This is why when you actualy inspect an item, it shows who made it, for example- or why when your traded somthing that the other person had for sale at one time, the price they set for that item is shown when you go to sell it- its tied to that specific item. The second ID number requires more advanced retrival than simply looking at a log file or link.