Underline tags.
Posted: March 25th, 2005, 11:28 pm
This falls under the 'stupid EQ2 tricks' rather than bona fide exploit- although per one mods definition, it qualifies. Only posting really because I found it myself- shared it in game, which in the past has meant sombody else will post it here and get the points. So taking credit for my own find for once: You can underline text in chat using the following format: \u text /\u
Anyone whos played with the other tags knows that theres no way to enter that directly in game. So, 2 methods of insertion:
quick and dirty: type u (case sensitve btw) followed by your text. Use the arrow or mouse to reposition cursor before the u, and insert a backslash \
the only problem with this method is that, since you didn't include the closing tag, it will persist, even onto consecutive lines of chat from other people. Might get some angry flames in game for that (people really hate it when you mess with thier chat). So
method 2: proper: in the text editor of your choice, enter the following: \a : \u <text> \/u \/a
Replace <text> with whatever it is you want to have underlined in-game. obviously if you wanted to color the text, now would be the time to do that as well. Then its a simple matter of cut-n-paste to chat. What you've basicly done is use the link tags (\a : \/a) to fool the chat parser into not parsing your chat.
for the record: theres a whole subset of similar tags, but I have yet to discover what if anything they do. Based on the letters used, I suspect at one point there was going to be seperate tags for the different types of links (aITEM, aPC, aNPC, and aABILITY), but they got dropped in favor of the unified system and were never taken out.
Anyone whos played with the other tags knows that theres no way to enter that directly in game. So, 2 methods of insertion:
quick and dirty: type u (case sensitve btw) followed by your text. Use the arrow or mouse to reposition cursor before the u, and insert a backslash \
the only problem with this method is that, since you didn't include the closing tag, it will persist, even onto consecutive lines of chat from other people. Might get some angry flames in game for that (people really hate it when you mess with thier chat). So
method 2: proper: in the text editor of your choice, enter the following: \a : \u <text> \/u \/a
Replace <text> with whatever it is you want to have underlined in-game. obviously if you wanted to color the text, now would be the time to do that as well. Then its a simple matter of cut-n-paste to chat. What you've basicly done is use the link tags (\a : \/a) to fool the chat parser into not parsing your chat.
for the record: theres a whole subset of similar tags, but I have yet to discover what if anything they do. Based on the letters used, I suspect at one point there was going to be seperate tags for the different types of links (aITEM, aPC, aNPC, and aABILITY), but they got dropped in favor of the unified system and were never taken out.