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multipets for conj and nec must have AAs
Posted: March 13th, 2006, 12:28 am
by rye777
Cast posses minion , after you return to your avatar dismiss the pet by casting another pet , your pet will remain rooted to the ground , then cast pet again u will have two , you can make as many as u want, plus if u are by a mob that aoes the rooted pets that u made will attack.
Posted: March 13th, 2006, 5:37 am
by tault_nazeroth
Nice one mate!
Can anyone confirm this?
Re: multipets for conj and nec must have AAs
Posted: March 13th, 2006, 6:46 am
by loraik
rye777 wrote:Cast posses minion , after you return to your avatar dismiss the pet by casting another pet , your pet will remain rooted to the ground , then cast pet again u will have two , you can make as many as u want, plus if u are by a mob that aoes the rooted pets that u made will attack.
What do you mean "after you return to your avatar" is that like when the control effect wears off?
Also if you have "protect me" on will the multiple pets attack if you get hit and are the pets rooted all the time so your mobs would have to be pulled to them for them to attack (unless mage pet)?
Loraik
Posted: March 13th, 2006, 8:55 pm
by rye777
yes after the spell wears off , (returning to avatar), also the become unrooted if something hehe or someone attacks them, if u can talk somebody into attacking them everyone that you summon will attack them
Posted: March 13th, 2006, 9:00 pm
by rye777
also the pbaoe has to hit the pet or this wont work , so only good for caster mobs , or epics : ) , best thing is when u cant talk a player into attacking them ,, funny to watch them drop so quick.
Posted: March 13th, 2006, 9:48 pm
by violator33
Ive tried it many different ways but it hasnt worked for me so far. I have my pet up, posess him, let it wear off(have also canceled it) than click on a new pet but it totaly dismisses him and when i recast him its just the new pet..
Posted: March 13th, 2006, 10:35 pm
by rye777
are u hitting dismiss pet or while your pet is up just trying to cast a new pet after spell wears off, you need to cast summon pet spell to dismiss
Posted: March 13th, 2006, 10:49 pm
by violator33
Im usung another pet to spell to dismiss it...
Posted: March 13th, 2006, 10:54 pm
by rye777
im at work right now ill get on in about 7 hours , and check see if they have fixed it, ill post back then, , also if u want to see what it looks like there is a pic on the forums on eq2 site with someone with all the pets ,, pvp discussion, topic lol fp always finding ways
Posted: March 14th, 2006, 11:34 am
by Tault_admin
Waiting for a confirmation so points can be granted and this can be moved.
Posted: March 14th, 2006, 12:10 pm
by taultick
No luck making this work so far (
Has anyone attempted this on charmed pets?
Posted: March 14th, 2006, 8:28 pm
by rye777
checked it again this morning still working, make sure to move pet when u have possesed, , and move your guy right when spell ends , then try casting new pet ,, send me messages and tell me what u guys trying so i can see whats wrong
Posted: March 14th, 2006, 9:20 pm
by rye777
i have did this with a necro only but i have seen conj do this also, have ne other necs tested this
Posted: March 15th, 2006, 1:20 am
by rye777
1. Posess your minion.
2. When nearing the expiration of posession, Jump.
Spell expires with pet in the "floating in the air" result.
heres another with the AA : )
control minion spell is all sorts of messed up , theres more ill post them as i find them
Posted: March 15th, 2006, 5:16 am
by loraik
rye777 wrote:1. Posess your minion.
2. When nearing the expiration of posession, Jump.
Spell expires with pet in the "floating in the air" result.
heres another with the AA : )
control minion spell is all sorts of messed up , theres more ill post them as i find them
I haven't been able to get it to work as descriped in the first post but will try again with the "jump" in it. Will try at lunch time and post back today.
Loraik