PVP, see if enemy is in zone
Posted: December 2nd, 2006, 12:44 pm
Almost all of you that have played on a pvp server know, that chaseing somone around trying to kill hem is extremely annoying. And often times you will chase them for a few minutes and give up. Only to return to what you were doing.
This exploit involves examining other players. You simply type /inspect_player playername and it will inspect them. On a pvp server, if you try to inspect your enemy it will say that you are unable to inspect them due to their alignment. BUT, if they are not in the zone, it will simply say that the player is not found. So you can create an inspect player macro, and type in that players name, and wala, you know if that player has left the zone, or stayed in the zone.
Also not a bad idea to create a macro looking for thoes you pvp against often. And thoes that are considered a threat to yourself. At least you will have a general idea where they are lurking.
- Ice_Hole
This exploit involves examining other players. You simply type /inspect_player playername and it will inspect them. On a pvp server, if you try to inspect your enemy it will say that you are unable to inspect them due to their alignment. BUT, if they are not in the zone, it will simply say that the player is not found. So you can create an inspect player macro, and type in that players name, and wala, you know if that player has left the zone, or stayed in the zone.
Also not a bad idea to create a macro looking for thoes you pvp against often. And thoes that are considered a threat to yourself. At least you will have a general idea where they are lurking.
- Ice_Hole