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[NERFED]Safe Zone Bug/Feature?
Posted: December 31st, 2004, 10:11 am
by wyvernx
This is a hidden feature, not really an exploit.
But if you hold down #1 on the keypad for 45-60 seconds, it will teleport your char to the nearest safe zone. This is used if you get stuck in a wall, or like me get stuck behind some nasty mobs.
Posted: January 1st, 2005, 6:46 am
by myriele
This is the same as pressing End like someone posted earlier in this forum. But thanks for the additional key.
Re: Safe Zone Bug/Feature?
Posted: January 3rd, 2005, 1:49 am
by domesco
The "1" key is another END key.

Posted: January 11th, 2005, 5:49 pm
by terrofier
that feature doesnt work. tried both keys
Posted: January 11th, 2005, 5:56 pm
by wyvernx
It was just recently added, I wonder why they took it out?
Perhaps they changed the key?
Re: Safe Zone Bug/Feature?
Posted: January 12th, 2005, 8:11 am
by find_mobius
Yah I discovered that feature like 2 days before they took it out /grumble
Posted: January 13th, 2005, 4:34 am
by myriele
The feature is not working in all zones. In the starting areas like caves and so it works (last time if checked it out was last saturday)
Re: Safe Zone Bug/Feature?
Posted: February 1st, 2005, 10:03 pm
by screwbal
So is this feature still working right now?
Re: Safe Zone Bug/Feature?
Posted: February 28th, 2005, 2:59 am
by krytical
this exploit was removed about a month ago? 3 weeks...something like that... suprised people here didnt have it for longer...
Re: [NERFED]Safe Zone Bug/Feature?
Posted: March 12th, 2005, 12:28 pm
by kryologik
The key's were mapped to the "Swim Down" key. It seems the devs forgot to do bounds checking on the players, so they were falling through the zone floor. People kept using it as a "gate" key, so yeah.. nerf!