solo UW monk
Posted: August 23rd, 2005, 4:46 am
How this works is Protection Bond. Protection Bond keeps all damage down to 5% of your max health at one time. So, put on 5 sup. runes and a negative health off hand to get your health as low as possible. The normal health is 105, but the better equipment allows for less. The least I have heard is 55 health. 5% of 55 is only 2 dmg per hit. You can heal your self with other protection enchantments way faster then you can take dmg at a rate of 2 per-hit, even with no direct healing spells. The draw back is that each time you take a hit with Protection Bond you lose between 6-3 energy and if your energy ever hits 0, the bond is broken. Which leads me to why you have to be a primary monk to do this. If you use 12+1(monk only head piece)+3(monk only rune)+1(20% off hand) you can get protection prayers up to 17. With 17, you only lose 1 energy perhit at 17, which is a managable amount. Coupled with Bonnetti's Defense or Ether Renewal, you can maintain the protection bond forever, and survive forever.