Farming Griffin with W/Mo
Posted: November 24th, 2006, 10:48 pm
Description:
First Cast "Mending", then wait for you mana to recharge at 32 (mine), cast "live vicariously" then attack a monster at your choise.
when your at the monster cast "vigorous spirit", when in trouble for mana or health use "bonneti's defense".
when you attack youll gain +25 health and with "hundred blades" youll gain +50 health for every foe youve hit.
when batteling a hard foe use riposte for some serious damage.
final thrust is just for finishing a foe that it -50%
i hope this is as usefull to you as it is for me, good luck farming or exploring
Attribute Information:
REQ's
a sword
an ankh that gives +12 energy & +1 reg. for mana
the +15 attribute quest (complete)
12 Healing prayer's
8 swordmanship
rest at tactics
Template:
Bonetti's Defense (Block Melee, Block Arrows, Gain Energy)
For 5-10 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
Final Thrust (Lose Adrenaline, Damage, Conditional Double Damage)
Lose all adrenaline. If Final Thrust hits, you deal 1-32 more damage. This damage is doubled if your target was below 50% Health.
Healing Touch (Healing)
Heal target touched ally for 16 points. Health gain from Divine Favor is doubled for this spell.
Hundred Blades [Elite] (Double Attack)
Swing twice at target foe and foes adjacent to your target.
Live Vicariously (Healing)
While you maintain this Enchantment, wherever target ally hits a foe, you gain 1 Health.
Mending (Healing)
While you maintain this Enchantment, target ally gains +10 Health regenerates.
Riposte (Block Attack, Damage)
For 8 seconds, while you have a sword equipped, you "block" the next melee attack against you and your attacker takes 20-68 damage.
Vigorous Spirit (Healing)
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1 points.
First Cast "Mending", then wait for you mana to recharge at 32 (mine), cast "live vicariously" then attack a monster at your choise.
when your at the monster cast "vigorous spirit", when in trouble for mana or health use "bonneti's defense".
when you attack youll gain +25 health and with "hundred blades" youll gain +50 health for every foe youve hit.
when batteling a hard foe use riposte for some serious damage.
final thrust is just for finishing a foe that it -50%
i hope this is as usefull to you as it is for me, good luck farming or exploring
Attribute Information:
REQ's
a sword
an ankh that gives +12 energy & +1 reg. for mana
the +15 attribute quest (complete)
12 Healing prayer's
8 swordmanship
rest at tactics
Template:
Bonetti's Defense (Block Melee, Block Arrows, Gain Energy)
For 5-10 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
Final Thrust (Lose Adrenaline, Damage, Conditional Double Damage)
Lose all adrenaline. If Final Thrust hits, you deal 1-32 more damage. This damage is doubled if your target was below 50% Health.
Healing Touch (Healing)
Heal target touched ally for 16 points. Health gain from Divine Favor is doubled for this spell.
Hundred Blades [Elite] (Double Attack)
Swing twice at target foe and foes adjacent to your target.
Live Vicariously (Healing)
While you maintain this Enchantment, wherever target ally hits a foe, you gain 1 Health.
Mending (Healing)
While you maintain this Enchantment, target ally gains +10 Health regenerates.
Riposte (Block Attack, Damage)
For 8 seconds, while you have a sword equipped, you "block" the next melee attack against you and your attacker takes 20-68 damage.
Vigorous Spirit (Healing)
For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 1 points.