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SWG Tricks - Spy explot - take no damage

Posted: July 14th, 2008, 1:46 am
by jasonswan
lay a decoy and come out of cloak right after you wont take damage until the decoy is dead

not intended and is an exploit

Posted: July 14th, 2008, 2:22 am
by oceihi
Cool ill try this later :)

Posted: July 14th, 2008, 6:16 am
by krizzy
Spies are easy to kill and this'll just make it more fun! :P

Posted: July 14th, 2008, 9:25 am
by swgz
This is intended, the decoy is supposed to take all the damage directed at the spy. I use it on my spy all the time, don't even have to have the cloak for decoy, just call 'em and it'll take all the damage, even if it's AoE.

Posted: July 14th, 2008, 11:53 am
by jasonswan
swgz wrote:This is intended, the decoy is supposed to take all the damage directed at the spy. I use it on my spy all the time, don't even have to have the cloak for decoy, just call 'em and it'll take all the damage, even if it's AoE.
Thank you for your 1st post contribution, but unfortunately you're wrong and I'm right, its not intended and is an exploit

Posted: July 14th, 2008, 1:29 pm
by krizzy
I don't think you're being fair by saying "Thank you for your 1st post contribution" i mean, he's making a point ok im not saying if it is right or wrong, but no need to flame him for only having 1 post count.

Posted: July 14th, 2008, 5:20 pm
by jadusama
yea and i dont know what server you guys play on but on sunrunner,wanderhome,bloodfin this is common knowledge

Posted: July 14th, 2008, 7:56 pm
by swgz
Thank you for your 1st post contribution, but unfortunately you're wrong and I'm right, its not intended and is an exploit
You give such a compelling argument there. Here's mine..

Quoted directly from the spy expertise page, one point in decoy "Creates a decoy that will draw attacks away from the spy". When used in PvE decoys does a taunt to the mobs attacking the spy, thus drawing attacks away from the spy. To give it a use in pvp, the Devs made decoy that when used in pvp, whoever is targeted on the spy will automatically target the decoy, and all damage will go to the decoy.

Posted: July 15th, 2008, 2:47 am
by seniorfrito
swgz wrote:
Thank you for your 1st post contribution, but unfortunately you're wrong and I'm right, its not intended and is an exploit
You give such a compelling argument there. Here's mine..

Quoted directly from the spy expertise page, one point in decoy "Creates a decoy that will draw attacks away from the spy". When used in PvE decoys does a taunt to the mobs attacking the spy, thus drawing attacks away from the spy. To give it a use in pvp, the Devs made decoy that when used in pvp, whoever is targeted on the spy will automatically target the decoy, and all damage will go to the decoy.
Unfortunately "drawing attacks away from the spy" and not taking any damage at all is two completely different things. I'm going to have to say that you're wrong swgz. Now if this actually does work well then let's get some yays in here. But I'm quite sure that it was never intended that the spy takes no damage while the decoy is out. A simple test would be for two friends to duel eachother friend one (not the one decoying) autoattacks the spy (friend two). Friend two uses decoy, while friend one is forced to target the decoy. Friend one then stops attacking decoy and attacks friend two again and if friend two takes no damage well then there's your yay.

Posted: July 15th, 2008, 4:40 am
by swgz
Actually guys, I apparently maybe wrong, just saw a thread on the spy forums where the spy senator says it's a bug, although the ex-spy senator tells me it's intended. So, who knows. Anyways, expect this to be fixed pretty quick if it is not intended now as it's on the official forums. Without this, decoy will be pretty !@#$%^&*.

/yay

Posted: July 15th, 2008, 5:23 am
by vinnyboy32
The Drama! Yays or Nays please :)

Posted: July 15th, 2008, 8:09 pm
by slynth
Yay for it working...

Posted: July 15th, 2008, 9:00 pm
by swgz
This just in from the spy forums...this is intended

http://forums.station.sony.com/swg/post ... _id=702757

Anyways, this still is tip that many people don't know, so I'll stick with my /yay

Posted: July 15th, 2008, 9:14 pm
by Tault_admin
500 to you and moved to confirmed

Posted: September 15th, 2008, 7:24 pm
by rabidithorian
swgz wrote:This just in from the spy forums...this is intended

http://forums.station.sony.com/swg/post ... _id=702757

Anyways, this still is tip that many people don't know, so I'll stick with my /yay
Yup, I remember when the devs said they were going to add this. It is not an exploit and should be moved to guides.