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SWG Cheats - Big Wampa cheat

Posted: November 25th, 2008, 10:48 am
by itsmememe
This cheat takes advantage of a little bug in the system involving the Big Wompa "Boss" in Wompa Valley on Hoth... When your group attacks the big Wompa in Wompa Valley in the hoth instance it throws a wall down to lock you in, and it spawns little nasties to make your life difficult. There's a way around it!

1. Have your group stay outside of the area the wall will spawn and have your spy (or somone that can cloak) stay inside the area where the wall will fall.

2. Have the spy shoot the Wompa (which gains aggro for the entire group), then have him/her cloak.

3. For some reason, the Wompa will warp out behind the wall where the rest of the group can fight him without dealing with the extra things he spawns.

4. Spy is stuck until he/she dies, or combat ends... oh well...

Have fun with this one!

-J-

Posted: November 25th, 2008, 12:10 pm
by thorusd
sounds like this could work will try it later 2night

Posted: November 25th, 2008, 4:09 pm
by vinnyboy32
Yays or Nays please.

Posted: November 26th, 2008, 6:41 am
by cardboard911
yay, works very well, once the player cloaks it take about 10-20 seconds for the wompa to spawn outside the wall

Posted: November 26th, 2008, 7:33 am
by extract0rs
Yay.

beast would do it too.

Posted: November 26th, 2008, 7:42 am
by itsmememe
Cool! Thanks for the YAYs... great news before I go to a nightmarish airport for a few hours just to hope my flight leaves ok! Happy Thanksgiving all!!!

-J-

Posted: November 26th, 2008, 11:54 am
by Tault_admin
Moved to confirmed and 1k to you.

Posted: November 27th, 2008, 5:53 am
by cfdfireman749
Yup, my guild has been doing this since someone found out about it I think last week. It works awesome, and spawns fewer, if any at all, defender wampas.

Posted: November 27th, 2008, 7:57 am
by corpse66
been doing this since day one, a guild mate accidentally sent his droid to attack before we got into range and the wall went up, then the Wampa glitched through the wall.

so to sum up send in a droid instead of a spy/player

Posted: November 28th, 2008, 2:21 pm
by itsmememe
Hey, corpse... using a droid actually does work well... and you don't lose a party-mate, you can also recall the droid. Nothing gets stuck that way! Everyone should do it that way, good improvement! Well done! :D

-J-

Posted: December 2nd, 2008, 7:35 pm
by revmeup
nerfed... must have been part of today's hot fix... tried it several times with our group tonight... wampa doesn't come beyond wall now, and if he does, he resets within seconds...

Posted: December 2nd, 2008, 9:00 pm
by demontka
Yeppers Nerfed all to hell

Posted: December 3rd, 2008, 4:19 pm
by Tault_admin
Moved to nerfed hell.

works some what

Posted: December 13th, 2008, 9:34 pm
by supers2008
basically this still wroks, if you do the same thing, we hill spawn out of the wall, but dont drag, him, back keep near the area of the wall, sometimes the smaller ones will spawn

Posted: December 18th, 2008, 10:46 am
by Tault_admin
Nice find 500 to you and moved to confirmed again.