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SWG Macro: Complete AFK Crafting Macro

Posted: March 2nd, 2006, 6:45 pm
by xeros
First Download Autoit and install http://www.autoitscript.com/AutoIt/downloads.php

Next download the .exe and .ini attached to the post, or herehttp://www.freefileupload.net/file.php? ... tmacro.zip

YOU NEED TO BE IN SPACE TO USE THIS. Just sitting in your pilots seat, with the toolbar showing (press alt)

Make 1 macro called Select put it on F5: (this is to select the schematic)

/ui action defaultButton

Make 1 Macro called complete, put it on F6: (this completes the item after it clicks the resources)

/nextcraftingstage;
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice noitem;
/createprototype practice noitem;

Put your crafting tools on f1-f4 (or more if you need, if you do more, make sure to change the program to reflect the new macro spots)

Start your first crafting tool, find the schematic you want to make, then click Next… then click the X to close that window. This selects the “default” schematic for this session only, you need to do this each time you start the program.

start craft.exe

(You may have to change your crafting box positions to correspond to the mouse, but its pretty simple)

Posted: March 2nd, 2006, 6:56 pm
by xeros
Maybe a macro similar to this was alreay posted....... although this one has way more options and I find it more reliable.

Posted: March 7th, 2006, 4:50 pm
by scubasteve4sq
doesnt work for me

every 2 crafts the tools reset the schem to the default. schem 00 or whatever. i cant get it to work at all

Posted: March 8th, 2006, 7:34 am
by xeros
Change the delay timers. Lag causes longer than usual resource adding time and throws off the macro.

Change delays is number 9 on the menu.

Posted: March 9th, 2006, 10:58 am
by Tault_admin
K wiating on a confirmation that this works.

Posted: March 15th, 2006, 1:56 pm
by xeros
I dunno how many have tried it, but it definately works for me. I should post a video tutorial for those not able to get it working.

Posted: March 15th, 2006, 7:14 pm
by scubasteve4sq
please do sab i cant get it to work for anything make sure u go through all the steps. especially setting up the ingame macro

Posted: April 4th, 2006, 5:34 am
by ficitiobi
any word on the vidio,

Posted: April 4th, 2006, 10:24 am
by xeros
O sorry, I completely forgot about this. I'll work on it soon.

Posted: April 4th, 2006, 11:18 am
by scubasteve4sq
just make a new toon and then use your respec for pub 28 to go straight to master.

Posted: April 4th, 2006, 12:15 pm
by ficitiobi
I could be wrong but i read on forum and on this site, the lvling a combat toon a few lvls will NOT result in a master trader.

Like i said i have heard it will work and that it will not work??

Posted: April 5th, 2006, 5:02 am
by scubasteve4sq
yep they just announced that.... i wonder if you afk an ent to master and then respec if it will work, i'll be testing this

Posted: April 10th, 2006, 7:56 am
by scubasteve4sq
/bump for post edit

Posted: September 6th, 2006, 10:55 am
by redisk
Link worked this time having trouble with the mouse though. Is there a suggested resolution or any advice getting this to work on what I might have missed?

Posted: December 22nd, 2006, 6:23 am
by expurt
Ok this works great. Thanks for this. Great configuration options too. I will say, make sure you go through the options to set it up for your own PC.

Also instead of this "/ui action defaultButton;" you might want to try "/selectDraftSchematic 10;" or whichever number you want to craft at the time.

To find your schematic number. Open your datapad at login without sorting it. Count from left to right, top to bottom, starting at 0 (first item is "0"). This number will change each time you get new schematics placed into your datapad.

Going to move to confirmed.