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Mounts V2.0

Posted: October 1st, 2009, 2:19 am
by hardsell
You probably have heard that mounts will no longer be an item taking up bag space, but will now be skills (taking up quickslot space)

There is a presentation of the upcoming new system here:

Register to unlock hidden link

from this a few key points:

You can interact with most NPC's while mounted (if in an area that allows mounts)

You _should_ be able to have at least one skill on (besides node tracking) while mounted

Burgs will not be able to be stealthed and mounted

Combat skills will not work mounted, and healing is considered a combat skills, so no mounted heals

You will be able to go through doors while mounted, but if the zone you enter does not allow mounts you will be dismounted

While you can toggle node location skills off and on mounted, you will _not_ be able to gather nodes while mounted (like we could in closed beta)

The mount will have its own health bar (oh goodie a new lag feature when a kin gets together) and you can see how durable, how many hits till you get dismounted

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so far 7 pages of questions (with many dev answers) here-> Register to unlock hidden link

Posted: January 9th, 2010, 2:52 pm
by invaderzimandgir
yay