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EQ2 Cheats: Never-ending repairs on raids!

Posted: November 13th, 2006, 4:38 pm
by tault_nazeroth
Credit goes to newbsnacks for this exploit

With the new tinkered "portable mender", you have 5 minutes to repair items before he despawns. However, if you keep the repair window open he will not despawn and you can keep him up the entire raid or whatever.

Posted: November 13th, 2006, 4:39 pm
by tault_nazeroth
Can we get a confirmed on this?

Posted: November 14th, 2006, 9:20 am
by apoc69
That's going to take a while to confirm Naz. It's a minimum level 40 tinker item and you need all the correct transmuted items -- most likely mana vials, and those are going to be expensive.

Posted: November 14th, 2006, 4:59 pm
by tault_nazeroth
Ah fair enough.

Posted: November 17th, 2006, 8:47 am
by facedown68
Im guildless atm so im not raiding but in a week or so I can test it :)

Posted: November 17th, 2006, 11:44 am
by tault_davuswho
I can verify this worked in Beta. But not in live yet

Posted: November 17th, 2006, 12:17 pm
by Tault_nazeroth
No this does not exactly work like that on live. What you have to do is have somebody zone in cast the mender bot and then he /exits out. It stays the whole time you are in the zone. When you are done raiding, he actually zones out with the raid. No window has got to stay open. That will not work. The caster has actually got to /exit the game and stay out the raid. If you know what I mean since you can zone whomever in with you and /exit them and bring the replacement person back in.. Voila...

See you all later.

Posted: November 17th, 2006, 1:05 pm
by apoc69
lopdropeq wrote:No this does not exactly work like that on live. What you have to do is have somebody zone in cast the mender bot and then he /exits out. It stays the whole time you are in the zone. When you are done raiding, he actually zones out with the raid. No window has got to stay open. That will not work. The caster has actually got to /exit the game and stay out the raid. If you know what I mean since you can zone whomever in with you and /exit them and bring the replacement person back in.. Voila...

See you all later.
I understand what you are saying, but I have question(s):

1) Is the mender a part of the actual raid and if so do they take a slot? From your last statement it doesn't appear so.
2) Do you have to cast it while being part of the raid group or can you drop from the raid first then cast it? I.e. essentially leaving it in the zone, but not in the raid.

Posted: November 17th, 2006, 1:27 pm
by Tault_nazeroth
1) Is the mender a part of the actual raid and if so do they take a slot? From your last statement it doesn't appear so.
2) Do you have to cast it while being part of the raid group or can you drop from the raid first then cast it? I.e. essentially leaving it in the zone, but not in the raid.

1. You invite the tinkerer into the raid.
2. The tinkerer summons the mender bot while in the raid.
3. Tinkerer /exit's out of the game thus leaving the raid.
4. Mender Bot stays in the zone.
5. Invite a replacement back into the raid that was waiting outside the zone or whatever.
6. Enjoy repairing the whole raid.

I hope that clarifies any questions anyone may have.

Posted: November 25th, 2006, 11:22 pm
by omarus
The exit trick doesn't work on live anymore as of 11/26 in fact when you do it the mender disappeares entirely

Posted: November 25th, 2006, 11:24 pm
by omarus
and as per the original exploit it works as long as you don't go 50m away from the mender bot.

sweet

Posted: November 25th, 2006, 11:29 pm
by docwatson
Nice

Which original?

Posted: November 26th, 2006, 10:38 am
by tault_davuswho
omarus wrote:and as per the original exploit it works as long as you don't go 50m away from the mender bot.
Are you referring to the /quit out original, the zone out original, or the keep a window open original ?

Posted: November 26th, 2006, 10:28 pm
by tault_nazeroth
Moving to Confirmed Exploit board.

Posted: November 29th, 2006, 11:28 pm
by tault_davuswho
edited .. i already answered my own question. sorry