AFK Grind Macro for Jedi
Posted: January 24th, 2007, 6:46 am
ok, i will lay this out at first. It requires one macro in actuality, though you can use up to 3 if you want. I will use the 3 macro one for simplicity's sake.
SETTING UP YOUR TOOLBAR
First Toolbar - I will only show you what i use.
Third slot - Force Throw
Sixth Slot - Force Regeneration (10k Heal)
Eighth Slot - Force hurrican (max force lightning)
Tenth Slot - Sai tok Jung Ma (max sweep)
Eleventh Slot - Sai Cha Strike (max strike)
Last slot - Force Shockwave (max)
First Macro - named healself
/ui action toolbarSlot05;
/pause 1;
/m healself;
Second Macro - named lootmacro
/loot all;
/pause 0.2;
/m lootmacro;
Combat Macro- named combatmacro
/ui action cycleTargetOutward;
/pause 0.1;
/ui action toolbarSlot10;
/pause 0.2;
/ui action toolbarSlot02;
/pause 0.2;
/ui action toolbarSlot07;
/pause 0.2;
/ui action toolbarSlot09;
/pause 0.2;
/ui action toolbarSlot11;
/pause 0.2;
/m combatmacro;
Zoom out to third person view, then put the camera directly over your characters head. Any attackable creatures/characters that come into that cone of view are attacked.
now if you are worried about non-static spawns you can always use one more macro.
Follow Macro- named followmacro
/follow;
/pause 15;
/m followmacro;
this macro will mean that anything you target within your field of view you will follow. the timer can be adjusted to best fit what you want, though anything under 5 seconds seems to be a waste of time and interrupts your other macros. If you use the follow macro dont position the camera straight over head, try putting it at an angle.
SETTING UP YOUR TOOLBAR
First Toolbar - I will only show you what i use.
Third slot - Force Throw
Sixth Slot - Force Regeneration (10k Heal)
Eighth Slot - Force hurrican (max force lightning)
Tenth Slot - Sai tok Jung Ma (max sweep)
Eleventh Slot - Sai Cha Strike (max strike)
Last slot - Force Shockwave (max)
First Macro - named healself
/ui action toolbarSlot05;
/pause 1;
/m healself;
Second Macro - named lootmacro
/loot all;
/pause 0.2;
/m lootmacro;
Combat Macro- named combatmacro
/ui action cycleTargetOutward;
/pause 0.1;
/ui action toolbarSlot10;
/pause 0.2;
/ui action toolbarSlot02;
/pause 0.2;
/ui action toolbarSlot07;
/pause 0.2;
/ui action toolbarSlot09;
/pause 0.2;
/ui action toolbarSlot11;
/pause 0.2;
/m combatmacro;
Zoom out to third person view, then put the camera directly over your characters head. Any attackable creatures/characters that come into that cone of view are attacked.
now if you are worried about non-static spawns you can always use one more macro.
Follow Macro- named followmacro
/follow;
/pause 15;
/m followmacro;
this macro will mean that anything you target within your field of view you will follow. the timer can be adjusted to best fit what you want, though anything under 5 seconds seems to be a waste of time and interrupts your other macros. If you use the follow macro dont position the camera straight over head, try putting it at an angle.