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gamecards
Posted: February 12th, 2006, 1:32 am
by eon101
may very well be a risky question to ask but is there any gamecard number emulators out there?
risky but still better than screwing about with credit cards...
Posted: February 12th, 2006, 10:16 am
by Tault_admin
nope
Posted: February 12th, 2006, 1:45 pm
by lilfisher
nope. never have and never will. its sort of why you cant create a key for an online game. its what 20 or 25 digits long? that with numbers in letters is billions of trillions of combinations. with that the company that makes the cards or whatever company is relasing the game with the cd keys has an algorythm set. they will change that every lets say 10000 ones made. by the time you figure out the algorythm chances are almost all of the possible combinations from those 10000 will have been used up and if not you still got a LONG time to find a correct one.
those 10000 numbers are registered in their database as the only corrrect true numbers that work then they change the algorythm(i just know im spelling this wrong but im too lazy to check) so a diffrent one slightly so those next 10000 numbers are correct and registered and so on untill they got as many as they need. now in the case of gamecards they hold NO cash value untill the store sends whatever company a code saying that xxx card is now valid due to someone purchasing it, that takes place as soon as you give them the money.
the only reason that there can be keygens for 1 player games is because they have only one set algorythm in them, the reason you cant play those same emulated cd keys is because when you try to log on it checks your number versus their database and 99.999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999% chance it wont be a legit and not in use key. hope this put in some sort of insight and happy gaming.
Posted: February 14th, 2006, 1:35 am
by jcandy
Maybe somewhat difficult to understand (not too technical just not extremely articulate

but I'm glad someone finally explained the online cdkey thing.
People never shut up about "Why doesn't this keygen make online keys??"
The answer is obvious but they don't really get it.
Funny thing is that it's quite simple (if you know how) to find online playable keys, if you write your own keygen.
You have your keygen use a load of open proxies in a rotational manner to brute force check cdkey after cdkey with the master server for that particular game.
Your proxies will get banned, so you need quite a few of them.. But you can typically harvest 10 working keys with 100 proxies (depending on the game that is, as they all have different algorithms with a differing number of "real" keys and "fake" keys.)
Of course if this became a commonplace thing game companies would wise up and correlate the data access (hmm, 50000 invalid cdkey checks by this IP, and 1 valid.. let's ban that 1 valid cdkey he found).. But that's yet to happen to me so far =)
Happy hacking, game cards are pretty much impossible since like you said they are activated when the purchase is made, and deactivated when the card is used.