How to kill level ANYTHING npcs without taking any damage.
Posted: August 3rd, 2006, 2:01 pm
OKay, the first time I submitted, this was aparently not detailed enough, so here is the revised version.
1. Find boss/npc
2. Free Fire when boss/npc performs a non-mood animation(i.e. not one of the mood settings a character can do, rather somthing that is not a normal animation(for example, /bigcheer, /yes, /point ect))
3. Boss/npc is now frozen inside the animation and can not do anything but jerk and twitch to react untill you walk through them, interlock them, somone else or a proxy walk through or interlocks them, Walking through them means aproaching within two meters of them.
Enjoy. Btw, npcs only perform these animations rareley, so you must remain vigilant, and never waste an oprotunity when it comes. Also: It slows down their health regen rates, because, while they do not fight you, the system still gives them the "Effects of combat" downgrade.
1. Find boss/npc
2. Free Fire when boss/npc performs a non-mood animation(i.e. not one of the mood settings a character can do, rather somthing that is not a normal animation(for example, /bigcheer, /yes, /point ect))
3. Boss/npc is now frozen inside the animation and can not do anything but jerk and twitch to react untill you walk through them, interlock them, somone else or a proxy walk through or interlocks them, Walking through them means aproaching within two meters of them.
Enjoy. Btw, npcs only perform these animations rareley, so you must remain vigilant, and never waste an oprotunity when it comes. Also: It slows down their health regen rates, because, while they do not fight you, the system still gives them the "Effects of combat" downgrade.