Rampant farming forces Paragon Studios to remove City of He
Posted: June 5th, 2009, 10:50 am
Filed under: Super-hero, City of Heroes, Game mechanics, News items

When City of Heroes brought us Issue 14, they also brought something rather unique to the MMO space with the Mission Architect -- the ability for players to create their own mission scenarios and share them with other players. Unfortunately, when many games offer achievements of some sort, there are people who figure out ways to cheat the system and farm them out... which, sadly, has proven to be the case with City of Heroes.
Synapse (aka Phil Zeleski) from the City of Heroes development team addresses this in a recent blog post. He writes: "We really didn't want the Mission Architect to be an environment that encourages farming for XP, Rewards or Badges, and we thought long and hard about the current Architect badge situation. Ultimately we'd like it to be a place where you go to play great player created content." To keep the Mission Architect system in keeping with their initial goals, Paragon Studios is removing the badges commonly farmed from the game, 90 of them in all, which he lists in his post.
Continue reading Rampant farming forces Paragon Studios to remove City of Heroes badges
Rampant farming forces Paragon Studios to remove City of Heroes badges originally appeared on Massively on Sun, 24 May 2009 10:00:00 EST. Please see our terms for use of feeds.Read | Permalink | Email this | Comments
Author: James Egan
Category: achievementsbadgescity-of-heroescohfarmingforumsgame-mechanicsissue-14mission-architectparagon-studiosphil-zeleskisuper-herosynapse
Publish Date: Sun, 24 May 2009 10:00:00 EST
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