Running 16th Hall in 30 minutes
Posted: January 16th, 2009, 3:09 am
Bring a burglar. You can have him drop group and then touch and go and run to the hallway before the 1st boss, bypassing all the trash mobs. The group follows the burglar while he trains mobs and then the burglar will hide-in-plain-sight to drop all the aggro mobs. Group reinvites burglar back into the group. By doing this, you save a lot of time because you bypass a ton of trash mobs that otherwise would have to be killed.
You can repeat this same technique to the 2nd boss. Alternatively, you can have burglar stealth and turn the wheels in the 2 side rooms to open the gate to the 2nd boss. This bypasses all the mobs in those 2 side rooms and saves time as well.
After the 2nd boss, group can just run straight to the fungal queens bypassing all the grodbog warriors, kill the queens, and open the gate to the final boss.
Once you get used to these techniques, a 16th hall run can be done from start to finish in 30 minutes.
You can repeat this same technique to the 2nd boss. Alternatively, you can have burglar stealth and turn the wheels in the 2 side rooms to open the gate to the 2nd boss. This bypasses all the mobs in those 2 side rooms and saves time as well.
After the 2nd boss, group can just run straight to the fungal queens bypassing all the grodbog warriors, kill the queens, and open the gate to the final boss.
Once you get used to these techniques, a 16th hall run can be done from start to finish in 30 minutes.