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Solo mobs in Rahz Inkur
Posted: May 18th, 2007, 5:13 pm
by krilliam
Easy, go into the dungeon (just till you see the red text "Rahz Inkur"), pull some mobs and pull them back to where you came and go outside the dungeon and voilá, all the mobs you pulled are immobile at the dungeon border. Now you can kill them with ranged skills/spells/pets
With outside the dungeon I mean when you're not inside the Rahz Inkur dungeon area.
Posted: May 18th, 2007, 8:59 pm
by Tault_admin
Can premium members say yay or nay to this being moved to a confirmed section.
Posted: June 22nd, 2007, 9:08 pm
by impact1986
gonna call BS on this one i just tried this a few times and got owned.
nay
Posted: June 24th, 2007, 12:39 pm
by Tault_admin
0 yays 3 more to move to confirmed
1 nays 2 more to lock this topic
Posted: July 30th, 2007, 10:27 am
by xerotsuda
Nay, does not work that way. Sometimes mobs can stop at chunk lines, but not anymore.
Posted: July 30th, 2007, 10:56 am
by Tault_admin
0 yays 3 more to move to confirmed
2 nays 1 more to lock this topic