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VGExtreme not working after todays patch
Posted: June 25th, 2008, 6:10 am
by unix
Was a patch for vanguard today and VGExtreme is currently not working (atleast not here). I does not find Vanguard when i start it, just prompts me to restart when vanguard is running.
Needs fixing

Also, anyone know of a workaround ?
Posted: June 25th, 2008, 4:06 pm
by Tault_admin
Sent a message to have it looked at asap.
Posted: June 25th, 2008, 6:45 pm
by glass40
The VGExtreme link is also not working, hopefully its because someone is updating. Good to see I'm not the only one with this issue. I just went back to the default UI to try out the diplomacy script, and figures with my luck, VGExtreme doesn't load=)
Posted: June 26th, 2008, 8:47 pm
by Tault_admin
Posted: June 27th, 2008, 7:23 am
by sagatious
Any updates on a patch for VGE so it can find VG?
It sucks having to do things manually, don't know how I got along without it.

Posted: June 27th, 2008, 2:55 pm
by glass40
I hear ya sagatious. I JUST subscribed to taultunleashed and only had a day to fiddle with it and then bam, all stripped away from me=) Unlike some though, I certainly don't blame the site or anybody other than SOE. An ETA would be great though if anybody is able to do so. Being new, I'm not sure what the usual time between a VG patch and a VGExtreme update is? I know with an EQ2 crafting service I subscribed to, it would usually take him a day or 2 after a major patch, but I imagine VGExtreme is a little more invovled.
Posted: June 27th, 2008, 6:15 pm
by wyvernx
Yes, Ii'm working on it. Seems everything broke this past week and it has kept me busy. But I will have it updated this weekend, hopefully early tomorrow. If not tonight.
Posted: June 30th, 2008, 1:51 pm
by sagatious
I guess it was a little more complicated than originally anticipated.
at least it gives everyone time to work on those new collection quests.
Posted: June 30th, 2008, 8:22 pm
by Tault_admin
Yea i would suppose as much

Posted: July 1st, 2008, 8:08 pm
by frostmonkey
It's not detecting my client either. Will keep checking back to see if Wyvern has updated it yet

Posted: July 2nd, 2008, 10:24 pm
by Tault_admin
A little update for you. Apparently they took their main dlls and merged them. They basically redid the whole thing again. Not sure if they are trying to make it hard to keep updating things or just cleaning up their code. But anyways its taking wyv longer than he thought. Hope you enjoy the little update

Posted: July 7th, 2008, 8:51 pm
by beergeek
There is still an issue with the chat logging functions that have yet to be resolved. Once done, the full update will be posted by wyv. Hopefully it will be within this next 24 hour cycle.
I was poking around VG memory and loaded modules, and they made a ton of changes. I had to redo my offset file for the craft bot as well (that update is posted in its thread)
EDIT: I have no idea why my message posted above yours, unix.
Posted: July 8th, 2008, 7:40 am
by unix
any news`?
Posted: July 8th, 2008, 1:34 pm
by frostmonkey
beergeek wrote:Hopefully it will be within this next 24 hour cycle.
I second that statement

Wyv if I could Paypal you a Redbull, I would

Posted: July 12th, 2008, 12:30 am
by glass40
Has it been 24 hours yet?=(... VGExtreme Withdrawl isn't fun, I may have to take up heroin to counter it=)