VG Bot - Paladin Bot v2.4
Posted: March 24th, 2007, 6:14 pm
UPDATE:
V2.4 of the VG Paladin bot by kryologik and I is here. Check below for details.
Also, a lot of the thread is being re-written to match the new version.
Here's a list of the new features that are currently in the VG Paladin Bot:
- A new way for the bot to send attacks (Now the bot sends /cast commands, instead of using your 1-0 keys on your keyboard. This is a great change imo as you can now keep your hotbar the way YOU want it for when your not botting etc.. )
- DoCombat is here! The bot is easier to customize thanks to the new code, and its been made a lot cleaner thanks to the new "DoCombat"
- Buffs are now supported and are now activated by the bot!
- Endurance and Health check have been rewritten/added, so that the bot will now check both of them at the end of each attack. This means that there's a higher chance that the bot will stay alive during combat!
In Development:
- The chocie to avoid certain mobs, as in you put the mobs names on a list and if that mob appears the bot will move safely away from that mob.
-A possible self-resurrecter. Yet this is still in concept
.
BUGs
-None reported
How to set up
-Being ReMade to fit V2.x-
FAQ.
-Being ReMade-
Conclusion
I'm going to rewrite a lot of the info on this page, but for now I want to thank kryologik for his brilliant remake of the code and continued aide with this project
.
Let me know how the bot runs for you and if you are experiencing any problems while running the bot.
Regards,
Antareus
V2.4 of the VG Paladin bot by kryologik and I is here. Check below for details.
Also, a lot of the thread is being re-written to match the new version.
Here's a list of the new features that are currently in the VG Paladin Bot:
- A new way for the bot to send attacks (Now the bot sends /cast commands, instead of using your 1-0 keys on your keyboard. This is a great change imo as you can now keep your hotbar the way YOU want it for when your not botting etc.. )
- DoCombat is here! The bot is easier to customize thanks to the new code, and its been made a lot cleaner thanks to the new "DoCombat"
- Buffs are now supported and are now activated by the bot!
- Endurance and Health check have been rewritten/added, so that the bot will now check both of them at the end of each attack. This means that there's a higher chance that the bot will stay alive during combat!
In Development:
- The chocie to avoid certain mobs, as in you put the mobs names on a list and if that mob appears the bot will move safely away from that mob.
-A possible self-resurrecter. Yet this is still in concept
BUGs
-None reported
How to set up
-Being ReMade to fit V2.x-
FAQ.
-Being ReMade-
Conclusion
I'm going to rewrite a lot of the info on this page, but for now I want to thank kryologik for his brilliant remake of the code and continued aide with this project
Let me know how the bot runs for you and if you are experiencing any problems while running the bot.
Regards,
Antareus