VG Bots - Druid_Cleric Bot 1.0
Posted: April 1st, 2007, 3:36 pm
I need feedback on the druid part. So far the Cleric part is working fine.
'* Set these up for Druid Only
Const ROOT_MOB = "2" ' Piercing Root
Const ENSNARE = "3" ' Ensnare
Const WILD_GROWTH = "4" ' Wild Growth
Const STARFALL = "5" ' Starfall
Const SOLAR_FLARE = "6" ' Solar Flare
Const LIGHTING = "8" ' Lighting
'* Set these up for Druid Only
'* The % sign stands for the alt key you can change it to match whatever your want to use to get to your secondary hotbars *
Const BARWOOD_TALISMAN = "%3" '"Barwood Talisman Buff"
Const BARKSHIN = "%4" '"Barkshin Buff"
Const WOLF_SPEED = "%5" '"Speed of the Wolf Buff"
Const MOON_BUFF = "%6" '"Moon Buff"
Const WOLF_FORM = "%7" '"Wolf Form"
'* Set these up for Cleric Only
Const RANGE_SPELL = "2" ' Anathema
Const MACE = "3" ' Hand of Censure
Const HAMMER = "4" ' Smiting Blow Action
Const MAUL = "5" ' Maul of Divinity Action
Const ARDOR = "8" ' Gift of Ardor
'* Set these up for Cleric Only
'* The % sign stands for the alt key you can change it to match whatever your want to use to get to your secondary hotbars *
Const BUFF_RESOLUTION = "%3" '"Resolution"
Const BUFF_ENDOWMENT = "%4" '"Endowment of Fervor"
Const BUFF_BRILLIANCE = "%5" '"Bestow of Brilliance"
Const BUFF_WARD = "%7" '"Spirit Ward"
Const BUFF_RENEWAL = "%8" '"Renewel"
'* Set these up for Both Cleric and Druid
Const HOTKEY_INVIS = "%9" ' Invis
Const DRUID = 0 ' 1 if I am playing a Druid 0 if playing a Cleric
Const CLERIC = 1 ' 1 if I am playing a Cleric 0 if playing a Druid
Const HEAL_SLOW = "7" ' Heal over time
Const HEAL_PLAYER = "9" ' Infuse Or Restore Line
Const HOTKEY_AUTO_ATTACK = "1" ' Auto Attack Key
Const LEVEL_TRAINED = "18" ' Set For your Level
Const AVOID_PLAYERS = 0 ' Set to 1 to avoid players, invis move to next waypoint to stay away from them
Const STOP_DEAD = 1 ' Set to 1 if you wish Vanguard to exit if you die or it runs max loops
Const MAX_MOB_LEVEL = 20 ' Max level of mob you wish to attack
Const MIN_MOB_LEVEL = 1 ' Min level of a mob to attack, some world items are level 1
Const HOTKEY_NEXT_MOB = "z" ' Cycle mobs
Const HOTKEY_NEAREST_MOB = "q" ' Nearest Mob
Const MAX_RUNS = 1000 ' How many loops to do
Const SPELL_SLEEP = 3000 ' Spell cooldown
Const SKILL_SLEEP = 3500 ' Melee Action cooldown Used on Cleric combat
Const WALK = 3000 ' How long the player will walk to the next waypoint, he will not stoped if attacked.
'* Set these up for Druid Only
Const ROOT_MOB = "2" ' Piercing Root
Const ENSNARE = "3" ' Ensnare
Const WILD_GROWTH = "4" ' Wild Growth
Const STARFALL = "5" ' Starfall
Const SOLAR_FLARE = "6" ' Solar Flare
Const LIGHTING = "8" ' Lighting
'* Set these up for Druid Only
'* The % sign stands for the alt key you can change it to match whatever your want to use to get to your secondary hotbars *
Const BARWOOD_TALISMAN = "%3" '"Barwood Talisman Buff"
Const BARKSHIN = "%4" '"Barkshin Buff"
Const WOLF_SPEED = "%5" '"Speed of the Wolf Buff"
Const MOON_BUFF = "%6" '"Moon Buff"
Const WOLF_FORM = "%7" '"Wolf Form"
'* Set these up for Cleric Only
Const RANGE_SPELL = "2" ' Anathema
Const MACE = "3" ' Hand of Censure
Const HAMMER = "4" ' Smiting Blow Action
Const MAUL = "5" ' Maul of Divinity Action
Const ARDOR = "8" ' Gift of Ardor
'* Set these up for Cleric Only
'* The % sign stands for the alt key you can change it to match whatever your want to use to get to your secondary hotbars *
Const BUFF_RESOLUTION = "%3" '"Resolution"
Const BUFF_ENDOWMENT = "%4" '"Endowment of Fervor"
Const BUFF_BRILLIANCE = "%5" '"Bestow of Brilliance"
Const BUFF_WARD = "%7" '"Spirit Ward"
Const BUFF_RENEWAL = "%8" '"Renewel"
'* Set these up for Both Cleric and Druid
Const HOTKEY_INVIS = "%9" ' Invis
Const DRUID = 0 ' 1 if I am playing a Druid 0 if playing a Cleric
Const CLERIC = 1 ' 1 if I am playing a Cleric 0 if playing a Druid
Const HEAL_SLOW = "7" ' Heal over time
Const HEAL_PLAYER = "9" ' Infuse Or Restore Line
Const HOTKEY_AUTO_ATTACK = "1" ' Auto Attack Key
Const LEVEL_TRAINED = "18" ' Set For your Level
Const AVOID_PLAYERS = 0 ' Set to 1 to avoid players, invis move to next waypoint to stay away from them
Const STOP_DEAD = 1 ' Set to 1 if you wish Vanguard to exit if you die or it runs max loops
Const MAX_MOB_LEVEL = 20 ' Max level of mob you wish to attack
Const MIN_MOB_LEVEL = 1 ' Min level of a mob to attack, some world items are level 1
Const HOTKEY_NEXT_MOB = "z" ' Cycle mobs
Const HOTKEY_NEAREST_MOB = "q" ' Nearest Mob
Const MAX_RUNS = 1000 ' How many loops to do
Const SPELL_SLEEP = 3000 ' Spell cooldown
Const SKILL_SLEEP = 3500 ' Melee Action cooldown Used on Cleric combat
Const WALK = 3000 ' How long the player will walk to the next waypoint, he will not stoped if attacked.