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Teleportation Request
Posted: February 19th, 2007, 4:50 am
by jmg5297
I am very interested in the possibility of a teleportation hack. The location parameters in the game were known in beta, and can be discovered pretty easily now. We know that run speed hacks work, so nothing is in place to police your location (and even if there was, there's too many people having location bugs right now to enforce it!).
Is someone willing to work on a teleportation hack for casters? I remember in early wow that we could teleport and kill level +10 mobs because they would never hit us. You would just anchor to a couple places and hotkey them and go back and forth, casting in between.
Discuss.
Posted: February 19th, 2007, 5:32 am
by ventysol
it can be done.. and is being done on game.. seen it a few times.. how its being done is a mystery... but i play on the EU server and watched a guy solo and teleport back and forth a few times yesterday. needless to say he didnt respond when i asked him how he was doing it
Posted: February 19th, 2007, 7:29 am
by wyvernx
Its a simple POS hack. Find yoru x,y,z in game and write to it.
Can even fly..

Posted: February 19th, 2007, 8:00 am
by tault_stigma
Yea... would be damn interresting to try... but if they have ANY kind of monitoring going on, teleporting around is one of those things that highly likley to get you banned.
Someone should try tho
-Stigma
Posted: February 19th, 2007, 9:33 am
by thescribe
wyvernx wrote:Its a simple POS hack. Find yoru x,y,z in game and write to it.
Can even fly..

I assume we can use VGE to find those locations

Posted: February 19th, 2007, 10:28 am
by wyvernx
No i have vge set so that it doesnt write to the x,y,z specifically because i dont beleive in POS hacks.. i make all of the things i create so that you can only do things as if you were actually at the computer doing it.
Posted: February 19th, 2007, 11:23 am
by casca32
Teleporting can be done and even jumping accross grid lines can be done; however i'd advise against it. Anything released publicaly will increase the chance of detection.
What's the point if you'll just get banned?
Stick with reading the memory

Posted: February 19th, 2007, 11:26 am
by thescribe
wyvernx wrote:No i have vge set so that it doesnt write to the x,y,z specifically because i dont beleive in POS hacks.. i make all of the things i create so that you can only do things as if you were actually at the computer doing it.
I meant that you could use VGE to find your x,y, and z positions, not use it to do a teleport hack.
Posted: February 19th, 2007, 5:21 pm
by ventysol
well i truely understand teleport hacks getting banned.. but sinking in the ground to where mobs cant hit you.. is not really a teleport hack..
taking advantage of bugs or money exploit is bannable
botting is bannable and very detectable
but its ok .. if i had the know how i would dictate what i would release and what i didnt want to release as well...
but never fear a bot is on its way to allow to do all those things.
as far being banned. i was a glider user on wow and a syndrome user and BWH user as well..
i was also a macroquest user with tele plugins on everquest...
i have never been banned .. not because im undetectable. i just do it with caution and smarts.. and not put it out there with the whole world to see it.
Posted: February 19th, 2007, 5:25 pm
by ventysol
casca32 wrote:
What's the point if you'll just get banned?
Stick with reading the memory

whats the point on making faster computers, or cars or anything in life we try to take advantage on to add to our lives...
"because we can"
true there is always that possibility to be banned.. but there is always that possibility of me walking in game and seeing you use the harvesting bug and me reporting you and you getting banned as well on sight..
There will always be a risk if you do not play the game as it was designed to be played.. and if we were going to do that.. we all would not be here
Posted: February 19th, 2007, 5:38 pm
by casca32
I guess we'll see this stuff in time, just makes them more risky to use when they are public.
Posted: February 19th, 2007, 7:02 pm
by ventysol
yes true it is.. but again everything we do thats not in the guide lines of the EULA is a risk

Posted: February 20th, 2007, 7:40 am
by terl42
ventysol wrote:yes true it is.. but again everything we do thats not in the guide lines of the EULA is a risk

The EULA has nothing to do with it. Sony has already enforced manditory violations of the EULA when the AMD problem was going on, and they were demanding that us dual core users use a third party program to alter the way the game worked so we wern't going faster than everyone else in planetside (at least, it's where I was abuseing that happy problem...)
For those who don't know, about 6 months ago, the x2 dual core amd's were double clocking in games, so that the client was runing 2x as fast. This worked in just about every game I had, includeing the matrix online, Planetside, Auto assault, COH/COV. fun stuff, especially when the fix for this was to install a third party program designed to alter the way a game would naturally run on your system. I had lots of fun abuseing SOE employees asking them if I should blatantly violate the eula to play a game at the normal speed. most of the poor saps got real offended and told me to never violate the eula for any reason... I had screen shots of several game mods telling me that ready to defend my speed hack.