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Beating the wandering taskmaster Discussion
Posted: April 5th, 2007, 8:23 pm
by tbittrix
I've tried several methods but cannot seem to get anything to work more then 50 percent of the time. Any ideas?
Posted: April 6th, 2007, 2:35 pm
by unclebob
Are you going from a programming side and trying to track them down?
Figuring a way to reliably get them stuck may work better though be alot more obvious. I have already encountered several with 'stuck' flashing over their heads, they do not move at all.
Posted: May 1st, 2007, 12:08 am
by mastercrash79
Simple, non-exploit (in my opinion) solution to this. Find an outpost where the taskmaster wanders by the craft station fairly close (the blacksmithing stations in The Deebs on Thestra come to mind). Just periodically (every 15-30 seconds) right-click on the taskmaster. Doesn't interrupt crafting process at all. Another alternative is to have the taskmaster selected as your offensive target and keep hitting H (default Hail button), though that'll spam up the /say chat.
Posted: May 1st, 2007, 8:31 am
by wyvernx
its very simple if you are using VGE.
Just target him using the /targetauto command. Ue the VGE command MoveToMob and /hail. Pretty simple. That's how the VGE crafting script does it that I'll have out in a few days.