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Memory Range - Some tips

Posted: November 8th, 2007, 3:17 pm
by dankenshi
3 posts in a row ! :D


Well, many of you have seen that, when the Search Engine load the memory of the game, the final range is between : 00400000 and 80000000.

And, then, when you have finally found your addresses, you can see that all character addresses (for skills, elixir, speed, etc.) are usually in this memory range : 01050000 and 01070000.

Here is the tip. : before searching for a new skill address, first change the memory range to this one : 01050000-01070000

What's the point ?... The address scanning will be faster.

EDIT : Done. Thanx, guys !

Posted: November 9th, 2007, 9:20 am
by Tault_admin
Can members say yay or nay to this being moved to a confirmed section.

Posted: November 9th, 2007, 6:58 pm
by whoisthat
This is true, but i'd edit it to say from 5, not from 6. 5 is where walk speed is, as well as a few early level stuff.. some ppl like using things like basic saber, and its a little lower than normal stuff for your clan. Other than that, i'll give it a yay.

Posted: November 9th, 2007, 9:02 pm
by smokedookee
i give it a yay, using the ranges that stuff obviously fall into helps alot, and alot of people dont realise it. this is very useful.