LF exploit to bug mobs
Posted: March 15th, 2009, 11:02 am
I have encountered several bugged mobs through out my journeys and as late of yesterday. They just stand still, unable to move or attack, but sometimes when u go to their location new mobs will spawn (its like the bugged mobs dont belong to the spawn anymore).
Ive tried everything to bug em out again kd mobs into acid pools or deep water, down mountains where they cant get up again. Go to locations where they cant reach me (jump with mount), kite them around until they start going through walls/rocks/tree“s etc.
Yet I havent discovered a way to bug them out, but one thing all my discoveries have in common. I always see a player or more in the horizon going past the area before I enter it, myself and find the bugged mobs. My theory is, its something about me entering the area when the mobs are about to despawn.
In a few cases bugged mobs will spawn over and over and other cases the spawn will be bugged and another spawn will spawn ontop of them. Cancelling the bugged spawn. This is where knock back is your friend to get the bugged mobs away from their very much alive friends.
To all of you who are going to yell its been fixed. Think again! I know about the bugged spawns at the first week of server launch. They got fixed. Just these cases of bugged mobs have been happending as late as of yesterday as I told earlier.
But what mobs?
You thought I was going to leave that out, didnt you :p Its always Severii Skeletons, Shroud Knights or Fleshrippers. I had it happend to.
Ive tried everything to bug em out again kd mobs into acid pools or deep water, down mountains where they cant get up again. Go to locations where they cant reach me (jump with mount), kite them around until they start going through walls/rocks/tree“s etc.
Yet I havent discovered a way to bug them out, but one thing all my discoveries have in common. I always see a player or more in the horizon going past the area before I enter it, myself and find the bugged mobs. My theory is, its something about me entering the area when the mobs are about to despawn.
In a few cases bugged mobs will spawn over and over and other cases the spawn will be bugged and another spawn will spawn ontop of them. Cancelling the bugged spawn. This is where knock back is your friend to get the bugged mobs away from their very much alive friends.
To all of you who are going to yell its been fixed. Think again! I know about the bugged spawns at the first week of server launch. They got fixed. Just these cases of bugged mobs have been happending as late as of yesterday as I told earlier.
But what mobs?
You thought I was going to leave that out, didnt you :p Its always Severii Skeletons, Shroud Knights or Fleshrippers. I had it happend to.