September 24th patch announced
Posted: September 23rd, 2009, 10:48 am
Information about tomorrow's patch
If you don't like spoilers, you may want to wait until the official patch note announcement tomorrow. Otherwise keep reading:
This is what we've found out: As we mentioned earlier, this is a small patch mostly about fixing bugs, but not only that. Several important outstanding bugs have been fixed in this patch including the bank bag bug (try saying that a few times), the Ravenous bow bugs, it being overpowered and able to do damage to clan and hamlet stones, also a couple of mount-related bugs have been addressed.
Air magic advancement has been fixed, so has the invisible acid rain spell, a couple of user interface issues with the hotbar, the in-game browser, and several rare client-side bugs. There have also been a couple of features added to the chat window.
There are world building updates to several areas, and monster AI stategy /tactics updates also. I know these get boring to hear about every time but there is a serious amount of work that goes into them and with every patch, the world looks better and the monster AI improves. If you were to consider the way things were at launch compared to now, there's a world of difference when it comes to these areas. The devs tend to give these updates a brief mention at best, many changes don't even get mentioned, but the truth is that when it all comes together they lead to major improvements in the game.
The Darkfall devs have been really good at addressing bugs quickly and fixing them. Almost every outstanding bug that we're aware of is being worked on as we speak. It's possible that most will be fixed in tomorrow's patch.
There are a few more things that we were asked to not post since the patch is still being worked on. You'll find these changes in the patch notes tomorrow.
C&P from Here
If you don't like spoilers, you may want to wait until the official patch note announcement tomorrow. Otherwise keep reading:
This is what we've found out: As we mentioned earlier, this is a small patch mostly about fixing bugs, but not only that. Several important outstanding bugs have been fixed in this patch including the bank bag bug (try saying that a few times), the Ravenous bow bugs, it being overpowered and able to do damage to clan and hamlet stones, also a couple of mount-related bugs have been addressed.
Air magic advancement has been fixed, so has the invisible acid rain spell, a couple of user interface issues with the hotbar, the in-game browser, and several rare client-side bugs. There have also been a couple of features added to the chat window.
There are world building updates to several areas, and monster AI stategy /tactics updates also. I know these get boring to hear about every time but there is a serious amount of work that goes into them and with every patch, the world looks better and the monster AI improves. If you were to consider the way things were at launch compared to now, there's a world of difference when it comes to these areas. The devs tend to give these updates a brief mention at best, many changes don't even get mentioned, but the truth is that when it all comes together they lead to major improvements in the game.
The Darkfall devs have been really good at addressing bugs quickly and fixing them. Almost every outstanding bug that we're aware of is being worked on as we speak. It's possible that most will be fixed in tomorrow's patch.
There are a few more things that we were asked to not post since the patch is still being worked on. You'll find these changes in the patch notes tomorrow.
C&P from Here