Bugged Mob Spawn - Lvl Melee/Magic/Defense Skills FAST!
Posted: October 14th, 2009, 6:50 am
Register to unlock hidden image
Dungeon Location: 6'41"E 18'21"S
Hello All,
Description:
Upon entering the dungeon, move from the entrance and head deeper only 50 steps. You will see low level water/swamp with (4) Man-At-Arms spawned. This spawn will be fixed with the latest patch is my guess, so level up those skills while you can.
These 4 mobs are currently bugged, the spawn in this location ranges from 4 types of mobs.
Skills Gained: This spot allows you to gain the following skills:
1) Practice makes perfect but if you kill one of the mobs, sometimes it will automatically spawn again, sometimes it takes 5-10 minutes for another to spawn.
2) I tend to kill 2 mobs so only 2 are up, allows non-step training.
3) If a mob spawns on a location, once dragged from that location, it will despawn the mob.
Dungeon Location: 6'41"E 18'21"S
Hello All,
Description:
Upon entering the dungeon, move from the entrance and head deeper only 50 steps. You will see low level water/swamp with (4) Man-At-Arms spawned. This spawn will be fixed with the latest patch is my guess, so level up those skills while you can.
These 4 mobs are currently bugged, the spawn in this location ranges from 4 types of mobs.
- 1) Human Guildmaster
---- Cast archery, try to LoS them while killing mages
2) Malaut Beguiler
---- Uses daggers, very good for skilling, cast spells, block them
3) Malaut Acolyte
---- Casts firewall for reflex, very easy, uses daggers
4) Human Man-at-arms
---- Avoid, they hit to hard and are not worth the grinding.
Skills Gained: This spot allows you to gain the following skills:
- Melee/Melee Masteries
Archery/Archery Sub-skills
Reflex
Rigor/Ignore Pain
Defense
Constitution
Fitness
Endurance
Preservance
Toughness
Parry
Armor Proficiencies
1) Practice makes perfect but if you kill one of the mobs, sometimes it will automatically spawn again, sometimes it takes 5-10 minutes for another to spawn.
2) I tend to kill 2 mobs so only 2 are up, allows non-step training.
3) If a mob spawns on a location, once dragged from that location, it will despawn the mob.