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Bhop Macro

Posted: February 5th, 2011, 12:01 pm
by mighty123e
so i heard in na1 itwasluck has a bhop macro, does anyone know how to get one ?

Re: Bhop Macro

Posted: February 6th, 2011, 1:56 pm
by dabladest
Impossible

Re: Bhop Macro

Posted: February 6th, 2011, 5:25 pm
by mighty123e
actually it is possible.

Re: Bhop Macro

Posted: February 9th, 2011, 11:32 am
by dabladest
Definately not in Darkfall. Absolutely impossible.

Re: Bhop Macro

Posted: February 9th, 2011, 9:38 pm
by mighty123e
pretty sure it is, i known someone who has one and bhoped up a fing hill and when i say bhop macro i mean you shoot like begone at the ground and it hops for you with taking minimum damage

Re: Bhop Macro

Posted: February 11th, 2011, 9:08 am
by dabladest
Actually the discussion doesnt make sense, but to not just shut it off.. how would you want to make this work ?
Pixeldetection ? Memory reading ?
There is basically nothing in Darkfall that reads the memory.
This could only be done if you, in combination with tools like !@#$%^* etc, read memory, disable gravity, etc.
So, !@#$%^* MIGHT be able to integrate this function.

But in a Macro ? I still say NO NEVER.

Re: Bhop Macro

Posted: February 11th, 2011, 4:42 pm
by mighty123e
XD well macro/script it just makes to jump every possible second of you are able to jump....

Re: Bhop Macro

Posted: February 17th, 2011, 2:14 pm
by dabladest
In Darkfall that would cost way too much Stamina, since jumping even while in the air still deducts Stamina from you. So you would drain over half your Stamina bar with 2 hops actually.
Also I THINK it doesn´t BHop of you have pressed jump while in the air. Need to go back and test this though, but i am pretty sure.