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MMOGology: Can Wrath keep us entertained?

Posted: December 11th, 2008, 8:50 am
by Gaming-News
Image MMOGology: Can Wrath keep us entertained?
Filed under: World of Warcraft, Culture, Expansions, Endgame, Opinion, MMOGology
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My World of Warcraft guild is fairly casual - so why do we already have level 80s? Pre-Wrath of the Lich King we farmed Karazhan. Gruul's Lair and Zul'Aman were regular runs, but we never tackled Black Temple or Sunwell as a guild. We leveled alts, crafted, PvP'd and told bad jokes in guild chat. Despite our relatively casual nature, five of our members hit 80 just two weeks after Wrath of the Lich King's release. There's already talk of running Naxxramasin the not too distant future (perhaps next Sunday A.D.).

I know that's not record speed, but holy crap! If my guild of casual players is quickly level capping, a good percentage of WoW players must also be nearing the end game. There were at least forty of them on my server late last night. It took Blizzardnearly two years to release Wrath and it seems like a lot of people are already prepping for end-game raids. How in the world will this expansion hold players' attentions past Christmas, much less until the next expansion? How long before we hear cries of, "There's nothing to do!"?

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MMOGology: Can Wrath keep us entertained? originally appeared on Massively on Mon, 08 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.

 

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Author: Marc Nottke
Category: blizzardburnoutexpansionexpansionsfeaturedjoystiqfeatureslongevityqualityworld-of-warcraftwrath-of-the-lich-king
Publish Date: Mon, 08 Dec 2008 10:00:00 EST
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